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AppGameKit Studio News

A New Chapter Begins

A New Chapter Begins


We are thrilled to announce that GameGuru MAX, AGK Studio, GameGuru Classic, and all associated game development intellectual properties have officially been acquired from TheGameCreators by Dark Basic Software Limited. The transfer, finalized in May 2025 and announced in June 2025, marks the beginning of an exciting new era for our game-making communities!

This seismic change will refocus our development efforts moving forward, with a greater emphasis on product improvement, community involvement, and building on our ecosystem of contributors. We've been very fortunate to have had the support of passionate, highly experienced contributors over the years, and we feel this is a great way for a small team to build a great product.

So what does this mean for our loyal users? Nothing changes, except for the better! You’ll continue to get your quarterly updates and regular news on progress. The only difference you’ll notice is a renewed energy behind the scenes, including:
  • Faster development cycles
  • Quicker and more responsive bug fixes
  • More frequent updates
  • New features and enhancements rolled out with greater consistency
  • A tighter feedback loop with the community

So, what does the team behind Dark Basic Software Limited say? Well, this is more than a business decision; it’s about renewing the energy behind the development effort, creating the space and freedom necessary to deliver the kind of tools we always dreamed of for indie developers and creators. We’re excited to share this news with our community and can’t wait to show you what’s coming next!

Looking ahead, we’re already hard at work on several exciting updates, and this new structure allows us to move faster and listen closer than ever before. GameGuru MAX is entering a new phase of evolution, and the journey is just beginning. Thank you for being part of one of the longest-standing (and long-suffering) game-making communities out there :)

Here's to the future, let’s build it together!

AppGameKit Studio 2025.07.25 update released!

[p]We are happy to bring you the second AppGameKit Studio update of 2025, which was made possible by our awesome contributor keeping the repo up to date.  As always, the source code is available for you to check out! [/p][p]We now target API 35 officially, and the build has been successfully tested to deploy onto the Google App Store ahead of the discontinuation of older API builds. We have also updated the Mac and iOS side, using SDK 18, to once again enable you to submit to the Apple App Store. If you spot any issues with this newest update, please report them on our new issues board, and we will be here to help. [/p][p]Here is a rundown of the latest changes for Windows:[/p][p]- Update Google Billing to 7.1.1[/p][p]- Update IAP code to comply with Google Billing 7.1.1[/p][p]- Target API 35[/p][p]- Update Gradle to v8.14[/p][p]- Update AGP to 8.9.2[/p][p]- Update Tier 2 templates[/p][p]- Add missing Examples media[/p][p]- Add missing Sandbox media[/p][p]- Add missing Example Plugins[/p][p]- Minimum Android Version now 21 (was 16)[/p][p]- Updated Example Plugins VS solutions to 2022[/p][p]- Changed copyright to DarkBasicSoftwareLimited[/p][p]- Change command examples to use local versions[/p][p]If you find that you have auto-updated to this latest update and, for whatever reason, need to go back to the last version, you can do so easily via the Steam client product properties Beta tab and select the last most recent build date. [/p][p]If you are new to AppGameKit Studio, you can find out more about this easy-to-use programming language by visiting our Steam page and by visiting our DISCORD Channel here: https://discord.gg/5bbuFMaDbH[/p][p][/p]

AppGameKit Studio 2025.03.18 update released!

We are happy to bring you the first AppGameKit Studio update of 2025, which was made possible by the amazing contributor community keeping the repo up to date.  As always, the source code is available for you to check out - and even contribute to.

The latest version still rests on the API34 to ensure your Android builds compile fine and are able to be submitted to the stores. If you spot any issues with this newest update, please report it on our new issues board and we will be here to help.

If you find that you have auto-updated to this latest update and, for whatever reason, need to go back to the last version, you can do so easily via the Steam client product properties Beta tab and select the last most recent build date. If you are new to AppGameKit Studio, you can find out more about this easy-to-use programming language by visiting our Steam page

AppGameKit Studio 2024.12.18 update released!

We are happy to bring you the latest update to AppGameKit Studio, which was made possible by the amazing contributor community, keeping the repo aligned and your builds in working order.  Remember the source code is always available for you to check out - and even contribute to.

The upgrade to API35 ran into some issues with compatibility for some AppGameKit Studio projects out there, so we have reverted to API34 to ensure your Android builds compile fine and are able to be submitted to the stores. If you spot any issues with this update please report it on our new issues board and we will be here to help.

If you find that you have auto-updated to this latest update and, for whatever reason, need to go back to the last version, you can do so easily via the Steam client product properties Beta tab and select the last most recent build date. If you are new to AppGameKit Studio, you can find out more about this easy-to-use programming language by visiting our Steam page

AppGameKit Studio 2024.09.18 update released!

We are pleased to be able to bring you the latest update to AppGameKit Studio, made possible by the great contributions of community members who are passionate about keeping the repo aligned with the latest APIs.  The source code is the latest version and is, always, available for you to check out - and even contribute to.

Today's update adds the latest API35 from Google to the build, allowing apps to continue to be accepted by the Google Store and resolving other stability issues that have been reported. If you spot any issues with this update please report it on our new issues board and we will be here to help.

If you find that you have auto-updated to this latest update and, for whatever reason, need to go back to the last version, you can do so easily via the Steam client product properties Beta tab and select the last most recent build date. If you are new to AppGameKit Studio, you can find out more about this easy-to-use programming language by visiting our Steam page