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AppGameKit Studio News

New Version 2024.07.07

Small update to upgrade billing API to 6.0.1 for Android platforms

Update Notes for 2024.05.20

- Target API Upgrade for Android and Fixed Upload Issues for IOS
- Add Hue Style option to the IDE preferences
- Add F1 Browser help option to the editor preferences
- Add link 'AppGameKit Documentation' to the Help Menu
- Fix minimum API level in the Android export
- Fix missing AGK icon on the title bar
- Fix keyboard shortcut 'Duplicate Lines'
- Fix 'Index of commands' in the Help Menu (now shows all of the commands)

AppGameKit Studio 2024.04.10 update released!

We are pleased to be able to bring you a much-anticipated update to AppGameKit Studio, built directly from the newly released GitHub repository to which EVERYONE now has access.  The source code is the latest version and you are free to fork a clone of the repo and make any additions and changes you wish.

The update we have released today takes care of the imminent update to Apple rules on the minimum API requirement for submitting to the Apple App Store, which means you can continue to export iOS binaries to the Apple Dev Portal.  If you spot any issues with this update, please report it on our new issues board and we will be here to help.

If you find that you have auto-updated to this latest update and, for whatever reason, need to go back to the last version, you can do so easily via the Steam client product properties Beta tab and select the last most recent build date.

AppGameKit Studio 2023.07.17 update released!

Welcome to this new update for AppGameKit Studio!


iOS Exporting Upated
The exporting of iOS apps has recently been made impossible due to changes enforced by Apple on Mac devices.

We have now updated the export process in the Mac version and can confirm that builds can now be exported and should work fine when you submit them for publishing to the iOS app store.

Please let us know how you get on if you are an active developer who creates and publishes iOS apps.

AppGameKit Studio 2023.01.25 update released!

Welcome to this new update for AppGameKit Studio. It focuses on improvements to the Visual Studio CODE extension and a range of important bug fixes and improvements.

Visual Studio Code Extension

  • Now has buttons in the top right for compile, run, broadcast, and debug
  • Allows only one broadcast or debug session at a time
  • Code completion now suggests user functions and variables
  • The go to declaration now handles local and type variables
  • Hover now handles local and type variables
  • Go to declaration on an include path will now go to that file


Bug Fixes and changes

  • Added support for BMP image files
  • Added GetInAppPurchaseIsRenewing to return subscription renewal state on Android
  • Fixed a crash when creating a banner ad with CreateAdvert and then sending the app to the background
  • Fixed DeleteAdvert not removing the banner ad
  • Removed joystick support on Mac due to unsupported library
  • Mac version now compiles to both arm64 and x86_64
  • Updated to MoltenVK 1.2.1 on Mac and iOS
  • iOS and MacOS Tier 2 apps now require XCode 14 or higher
  • Tier 1 Compiler is now faster at compiling large projects
  • Compiler will output stats such as the number of lines parsed and language tokens generated
  • Tier 1 Compiler will now be more thorough in finding undefined variables in functions
  • IDE now reports up to 30 errors at a time, increased from 10
  • Removed support for Windows XP and Vista
  • Removed 32-bit support on Windows