"Żmija" live on the public branch
Hey everyone,
"Żmija" should now be available on the public branch. You can find the contents of the update here:
https://steamcommunity.com/games/1026420/announcements/detail/1685970320509341869
and here:
https://steamcommunity.com/games/1026420/announcements/detail/1693852269282309449
In addition to that we have also updated the game with fixes and patch notes last week. Here are the notes again for some of the minor changes:
- typos in challenges fixed
- fixed MG13 entry not unlocking
- fixed XP not saving after a commendation is used
- animation fixes
- fixed increased game speed persisting incorrectly after the tutorial battle
- performance optimizations
- changes codex entries requirements from levels to XP
- removed "level" from the character sheet
- slightly increased the duration of the compass and camo
- fixed Doctor's skill costs
- increased stack size of supplies from 50 to 250
- fixed interactable missing texts during the exploration
- added more variety of descriptions of interactables in the exploration
- achievement fixes
- balance adjustments for various challenges
Cheers!
"Żmija" should now be available on the public branch. You can find the contents of the update here:
https://steamcommunity.com/games/1026420/announcements/detail/1685970320509341869
and here:
https://steamcommunity.com/games/1026420/announcements/detail/1693852269282309449
In addition to that we have also updated the game with fixes and patch notes last week. Here are the notes again for some of the minor changes:
- typos in challenges fixed
- fixed MG13 entry not unlocking
- fixed XP not saving after a commendation is used
- animation fixes
- fixed increased game speed persisting incorrectly after the tutorial battle
- performance optimizations
- changes codex entries requirements from levels to XP
- removed "level" from the character sheet
- slightly increased the duration of the compass and camo
- fixed Doctor's skill costs
- increased stack size of supplies from 50 to 250
- fixed interactable missing texts during the exploration
- added more variety of descriptions of interactables in the exploration
- achievement fixes
- balance adjustments for various challenges
Cheers!