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Past Fate News

Patch 0.3.6

Past Fate Patch 0.3.6 is now live


[h3]Fishing has been added to Past Fate. By fishing players are able to get fish needed for cooking and weeds needed for alchemy. Fishing is going to be improved over time and we are going to add rare world bosses that can be lured out with fishing.

Blackfang Village and Ironbanner Docks has been added to become playable in the game. These areas contain much more deadlier foes and are considered as world dungeons. Gather your groups and complete elite quests added to Blackfang Village and Ironbanner Docks.

Swamp in Westborough got huge improvement and has now more quests and secrets for players to experience.

Kingswall outskirts is now playable and offers quests and secrets for Morsath faction.

Keep in mind these changes are currently for Morsath faction only [/h3]


Game Improvements and changes summary:

  • Fishing added
  • Kingdom of Edaria offers a lot more quests and secrets to explore
  • Westborough swamp remade to fit better for the setting
  • Elite quests for groups
  • New area added: Blackfang Village
  • New area added: Ironbanner Docks
  • New craftable items and equipment
  • QoL improvements
  • Optimisation for some areas
  • New quest givers, NPC:s and enemies
  • Major and minor bug fixes

Past Fate Patch 0.3.5 is now live

Past Fate Patch 0.3.5 is now live


[h3]Patch 0.3.5 makes improvements to combat and social aspect of the game. Enemy targeting now properly locks to target and you should no longer go past enemy when attacking.

Social aspect of the game got changes as you can now invite your friends to your group. Chat improvements have been made and we added nameplates on top of player characters. Nameplates are optional and can be turned off in social settings located on chat panel as cogwheel icon.
Past Fate now also properly shows your Steam display names on chat and on nameplates.

Players can now also form guilds of their own. Keep in mind guild system is still in really early phase of testing.

We also added Raspberries and blueberries to the game, by collecting these players can eat them to regain health or use them to craft potions.[/h3]
Game Improvements and changes summary:

  • Combat has been fixed and should now properly lock on target and rotate according to enemy movements.
  • Chat improvements
  • Nameplates added for player characters, these can be turned off in social settings
  • Social settings added located on chat panel as cogwheel icon
  • Group and guilds added, keep in mind guilds are still on really early on testing phase
  • More collectibles including raspberries, blueberries and iron ore.
  • More crafting materials added including iron bar so players can now make iron armors!

Patch 0.3.4

Past Fate Patch 0.3.4 is now live


[h3]We were not quite happy with the setting of Newharbor, making players not feel like the zone was open world and that they are ready to explore, as the old setting trapped players between undead and mountains where the only way trough was to engage the undead. This also made it annoying to return quests as players were instantly getting swarmed with the undead enemies. There has now been a huge revamp of Newharbor as we made it a lot more open and we also connected it properly to Kingdom of Edaria.[/h3]

[h3]We also added lootable chests around the world that makes exploring really rewarding. These chests contain random generated items of a loot set the players can collect![/h3]
Game Improvements and changes summary:

  • Huge revamp of Westborough, Hjyndall and Edaria
  • Stone Axe added to game that is required to cut down trees for crafting.
  • Birch trees added all around the starting areas
  • Pressing (5) makes character to use War Horn, alerting friendly players and possibly making enemy players know your location
  • Quest changes and new quests added for both factions
  • Valfalk players can enjoy craftings
  • Valfalk players gain access to sacrificial altar where they can get limited time buffs to help with their journey. Same kind of system is going to get added to Morsath players soon
  • Improvements to weather system
  • New items
  • Bug fixes

Patch 0.3.3

Past Fate Patch 0.3.3 is now live


[h3]Since last update we have been building skills system that allows players to progress their skill levels. For example every quest you complete gives experience to knowledge, every item you pick up gives experience to gathering and every time you hit an enemy with weapon you also gain combat experience.

Hitting certain levels in skills gives players useful rewards or increases their attributes for some amount, making leveling up skills rewarding.[/h3]


Game Improvements and changes summary:

  • Character Skills system has been added to the game. Players can gain Skill levels and progress their desired skill to gain rewards. Skills tab opens with (J) key on default.
  • Animation improvements
  • Player character and gear changes
  • Crafting improvements and new craftables
  • Changes for light warmness and intensity
  • Enemy and Friendly NPC changes
  • Minor bug fixes

Patch 0.3.2

Patch 0.3.2 is now live


[h3]Valfalk Faction is now available, also first Battleground has been added to game and currently serves as faction based all-out war
Quest system has been redone and should no longer give fatal errors.
Added new minimap compass that displays Quest givers, Crafting/Painting Tables and Vendors. Animation improvements and bug fixes have also been applied[/h3]



Game Improvements and changes summary:

  • Valfalk faction has been enabled! Valfalk faction is not as nearly complete as Morsath so there will be missing quest givers, NPC:s and craftables.
  • Battleground has been added, currently the battleground is enabled trough Battlemasters in starting villages. Battleground is currently all-out faction war without objectives, timers or queues.
  • Remade Quest System. Quests also now shows the rewards players will get.
  • Quest Log (L) has been added where players can read more about the Quests and see the rewards.
  • Minimap Compass added that displays Quest givers, stations and vendors (Will get expanded in later updates).
  • New crafting materials added.
  • Animation improvements, mainly combat animations.
  • Minor bug fixes.
  • Secrets added that can be unlocked.