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Version 0.1.4.2 | Farming and UI Update



Hey there everybody!


I'm very pleased to announce the release of Version 0.1.4.2 of Creo God Simulator. This version mainly focuses on improving the farming aspects of the game, in addition to various user-interface improvements.

In this update, I added the Windmill, a structure that will increase the growth of all nearby farms by 20%! Do know that the effects of windmills stack, so if you have your farms all in one spot, make sure to build lots of windmills nearby to maximize crop growth. I also added two more types of crops that can be grown.
  • Good Ol' Corn: Great for eating, feeding livestock, and popping.
  • Tallus Leaf: A plant unique to Creo. It's an extremely large, edible leafy vegetable. Think, "Gigantic lettuce".


In addition to the farming additions, I added dynamic lights on some buildings. So now at night, some buildings will create warm lights to help your settlers see better!

I've also completed the initial phase of making Creo God Simulator backwards-compatible regarding versions. I did this in order to minimize the number of broken saves due to game changes. The system is not perfect, but it should help quite a bit later down the road. In order to use this new versioning system, please delete all previous saves of Creo, and start saving today!

I've still got plenty more to do, and I've got my eyes focused on introducing raiding parties as randomized events in the next update, in addition to other various improvements.

Here's a list of all the changes that took place in this update, let me know what you think! Thank you everyone!

CURRENT PROGRESS FOR V.0.1.4.2 (3/9/19)



-------------CHANGES ADDED --------

-MAJOR CHANGES-

- Added video control settings in main and in-game menus
- Begun work on Version-backwards compatibility on loads/saves
- Added new building and job: Windmill and windmill worker
- Windmills can increase crop production of nearby farms
- Made crops grow half as fast, but setting up for new mill building
- Added camera tilt up and down with 'O' and 'P' keys
- Removed Build Button, now build categories are constantly on screen

-MINOR CHANGES-

- Added dynamic lighting to various building types
- Added two new crop types on farms: Corn and Tallus Leaf
- Added font size limits on build and quest menus to prevent overly large texts
- Increased mouse rotation speed and screen-edge pan speed
- Added WP as a reward on quests
- Decreased WP production from every second to every five seconds
- Increased WP penalty for not having any followers


---------------BUG FIXES ----------

- Fixed metal ore capacity being way too large (halved ore yields)