Minor Holiday Hotfix
A Small Holiday Hotfix
Hey there everyone! I hope your holidays were spent wonderfully in whichever way you could manage - we all know that this year's been a doozy. I just wanted to make a small update to Creo which fixed a small number of bugs and issues with the previous version.
Nothing too fancy with this update, though I'm working on a new building and some new events for the next update. I've been thinking about adding in the Trader's Guild building again, which allows you to generate additional gold and a random resource item as long as it's staffed with totally non-greedy tradespeople. I've also been working on the Prophet character event, who will go about doing miracles and convincing more villagers to believe in you.
There are several more buildings and events I've got in mind, but one step at a time, right? Work continues on Creo - we've even got some new soundtracks pieces in the works as well! Please make sure to let me know, either on Steam or in our Discord, what additional features or improvements you would like to see! I love getting feedback from our community.
Have a Happy New Year's everyone! Here's to seeing a whole new year of updates and improvements to the Creoverse!
- Esteban
[h2]Changes Made for this Update[/h2]
[h3]Minor Changes[/h3]
- Increase population trigger value for homelessness to 10 minimum
[h3]Bug Fixes[/h3]
- Fixed build menu sometimes not allowing building placement due to logic error
- Fixed Kitchen's info on select lacking spaces in certain areas
- Fixed town name being same as God name in new game map generator on randomize
- Fixed build area clipping on y-axis with map