30XX Demo 0.10.2 Patch Notes - June 16, 2020
Hello! Today's 0.10.2 Demo patch makes a bunch of fixes and tweaks based on your feedback so far. Thanks for providing it - keep it coming!
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CHANGES:
- Characters no longer trigger Powers when standing on items that can be picked up (or salvaged) via button press.
- Increased the size of Dally's petbox.
- Once the Salvager is unlocked, added icons next to the button prompts when encountering an Aug, indicating which is "pick this up" and which is "salvage this".
- Echocave's Crystal miniboss pair now only drops one set of Memoria.
- Memoria drops now gently float downward (in case they drop somewhere awkward). Increased Memoria hitbox size.
- Fixed some animation bugs involving Ace's Raijin Call.
- Lucavi (Ace's thrown weapon) now has proper boss invulnerability frames.
- Lucavi Unleash damage reduced.
- Fixed an issue causing Health Machines in shops to spawn two machines in the same spot.
- Boss gates are no longer wall-climbable while out of boss combat (so you can jump-hover into the boss room properly).
- Fixed some Wave Beam combinations so they're no longer brokenly bad. (They may now be brokenly good.)
- Beam combinations including Scatter no longer have "combo" hits like Nina's other shots. (They already do nutty damage.)
- Updated Murderdrone's icon. (Probably not final!)
--
CHANGES:
- Characters no longer trigger Powers when standing on items that can be picked up (or salvaged) via button press.
- Increased the size of Dally's petbox.
- Once the Salvager is unlocked, added icons next to the button prompts when encountering an Aug, indicating which is "pick this up" and which is "salvage this".
- Echocave's Crystal miniboss pair now only drops one set of Memoria.
- Memoria drops now gently float downward (in case they drop somewhere awkward). Increased Memoria hitbox size.
- Fixed some animation bugs involving Ace's Raijin Call.
- Lucavi (Ace's thrown weapon) now has proper boss invulnerability frames.
- Lucavi Unleash damage reduced.
- Fixed an issue causing Health Machines in shops to spawn two machines in the same spot.
- Boss gates are no longer wall-climbable while out of boss combat (so you can jump-hover into the boss room properly).
- Fixed some Wave Beam combinations so they're no longer brokenly bad. (They may now be brokenly good.)
- Beam combinations including Scatter no longer have "combo" hits like Nina's other shots. (They already do nutty damage.)
- Updated Murderdrone's icon. (Probably not final!)