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  3. 30XX 1.2.4 Patch Notes - April 26, 2024

30XX 1.2.4 Patch Notes - April 26, 2024

Hello! Delta's been out for the better part of two business-type weeks, so we're just posting the collective fixes we've made over the past bit here. 1.2.4 released last night, but these notes contain most of our fixes (and changes) since last Monday.

Hope you've been digging Delta's design - thanks for playing! 30XX will remain on sale on Steam for a few more days through the weekend, then it's back to normal.

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GAME FIXES & CHANGES: Delta's Lethal Evade now always damages foes (even without charge - but charged will deal more!), and no longer costs NRG.
Fixed enemies sometimes dying to lava when they shouldn't.
Fixed an issue that could cause an invisible, sometimes damage-causing entity to annoy you in Level 9.
Fixed Water Block Switches having a slightly incorrect position.
Charm now affects the Mega Mode shop.
Fixed an issue where salvaging a Repro after picking up Best Friend would prevent you from picking up future Repros.
Charging Magnet now draws in pickups by holding the attack button, regardless of character or equipped primary.
Fixed the palette machine having incorrect text in some languages.
Fixed being unable to pick up unsalvageable Augs with Soul Scrapper active.
Fixed Deepverse's Wall Lasers granting nuts upon disappearing with Glorious Returns.
Fixed a typo in Hoot Omega's datalore.
Fixed the Charm Aug having incorrect text in some languages.
Attempted a fix for players sometimes being visible before teleporting in.
Fixed Delta loading the wrong combo fx palette (only really relevant to modders).
Fixed a few mapdata issues.
(Switch, when available) Fixed an issue causing the Character Select highlight in the Level Catalog to fail to appear.
(Switch, when available) Fixed an issue with Nina's Powers in co-op picking up oddly.
Fixed a mapdata issue causing a potential Watergrav softlock.
As Ace, Autoloader now swaps both your equipped Weapon and the Weapon you have on Bladeswap (so it effectively gives you a fresh Weapon pair every time it triggers).
Fixed some weird Leviathan interactions.
Thirsting Glory (Delta Aug) now triggers on-kill, vs. on-hit, but restores 2 per (up from 1 per). Might still be too strong. (Non-English tooltips will be updated soon.)
Fixed Vibroharvester for Delta. (It charges both weapons.)
Fixed a few Vagrant Arm interactions with Ace. (It's now slightly better than before, but mostly the same average.)
Fixed an issue where Delta with both Negation Pulse and Shield Link could be Real Bonkers.
Fixed an issue causing Nina augs to spawn for Delta in Challenges.
Fixed an issue where encountering certain alt-stages at levels 6-8 could cause extra crashy portals to spawn at level's end.
Fixed an instance in online co-op where the host rerolling the Trader could occasionally also reroll the client.
Fixed an incorrect draw offset when using Lara and Void Double at the same time as Delta.
Fixed an incorrect chest orientation when shooting as Delta with a Resonant Chestplate.
Fixed a typo in Capital Punishment's datalore.