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Steam Spring Sale | Huge Discounts on Sniper Elite Titles



[h2]Snipers unite,[/h2]
The Steam Spring Sale is soon coming to a close so get yourself an incredible deal before it disappears.

Check out all of the available discounts below:

Sniper Elite 5 - 70%
Sniper Elite 5 Deluxe - 66%
Sniper Elite 5 Season Pass One - 40%
Sniper Elite 5 Individual Season Pass Two DLC - 35%
Sniper Elite 5 Season Pass Two - 35%
Sniper Elite 5 Individual Season Pass Two DLC - 30%

Sniper Elite 4 - 90%
Sniper Elite 4 - Individual DLC - 80%
Sniper Elite 4 - Season Pass - 85%
Sniper Elite 4 - Deluxe Edition - 90%

Sniper Elite 3 - 87%
Sniper Elite 3 - Individual DLC - 70%
Sniper Elite 3 + Season Pass - 90%
Sniper Elite 3 Season Pass - 85%

Sniper Elite V2 Remastered - 75%
Sniper Elite V2 Remastered Upgrade - 30%

Sniper Elite - 60%

Sniper Elite: Nazi Zombie Army - 85% Sniper Elite: Zombie Army 2 - 85%

Sniper Elite VR - 70%

Enter the battlefield and complete your Sniper Elite collection now. The Steam Spring Sale ends March 21 at 10AM Pacific



Sniper Elite 5 | Complete Edition Arrives

Snipers,

Intel received from HQ has confirmed the launch of Sniper Elite 5: Complete Edition, which brings together Sniper Elite 5 and all the game’s DLC for the first time. The Complete Edition includes all the content from Season Pass One and Two, offering four DLC missions and a host of weapons and character skins for players to explore.



In addition to the full original Sniper Elite 5 game, with an epic nine mission campaign, Invasion Mode, multiplayer and cooperative play, the Complete Edition also includes: four DLC missions: Landing Force, Conqueror, Rough Landing and Kraken Awakes; fan favourite weapon the Mosin-Nagant, as well as the P.1938 Suppressed Pistol; four weapon skin packs; and three DLC character skin packs, including the battlefield ready American Airbourne and Ghillie Suit skins, along with two Karl skins. In addition, players will also get the chance to take out Hitler himself in the Target Führer Wolf Mountain Mission.

[h2]Season Pass One:[/h2]


[h2]Sniper Elite 5: Complete Edition includes:[/h2]
  • Full original Sniper Elite 5 game · Kraken Awakes Mission, Weapon and Skin Pack
  • Saboteur Weapon and Skin Pack
  • Death From Above Weapon and Skin Pack
  • Rough Landing Mission and Weapon Pack
  • Conqueror Mission, Weapon and Skin Pack
  • Up Close and Personal Weapon and Skin Pack
  • Concealed Target Weapon and Skin Pack
  • Landing Force Mission and Weapon Pack
  • Target Führer – Wolf Mountain Mission
  • P.1938 Suppressed Pistol1938

Note: To enjoy Sniper Elite 5's free DLC items after purchasing the Complete Edition, you will need to install them via your platform's store page.

[h2]Season Pass Two:[/h2]



[h2]New to the Sniper Elite franchise?[/h2]

Here's everything you need to know about the latest addition to the franchise. Sniper Elite 5 takes place during D-Day in France, 1944, as hero Karl Fairburne joins a covert US Rangers operation to weaken the Atlantikwall fortifications along the coast of Brittany.

There he contacts the French Resistance, and they begin to uncover a secret Nazi plot that threatens to turn the tide of the war back in the Nazi’s favour: Operation Kraken. It is now down to Karl to reveal exactly what the Axis forces are planning and end Operation Kraken, and the mastermind behind it, Abelard Möller, before it can be launched.




New to the franchise is Sniper Elite 5's Invasion Mode, giving players the chance to invade another player’s Campaign as an Axis sniper and engage in a deadly game of cat and mouse, providing a new dimension to the challenge.

Alternatively, players can choose to work together in co-op across all the game’s missions or test their sharpshooting skills in tense adversarial 16 player multiplayer battles, with customisable characters and loadouts that can be upgraded as you earn XP, medals, and ribbons. If team play is more your style, players can join with up to 3 others against waves of enemies in Survival mode.




We hope that all new and current sniper operatives can get stuck into the campaign and put an end to Project Kraken. Whether you're a skilled marksman, or a deliverer of weaponised chaos, we have no doubt that you will excel on the field of conflict. See you on the battlefield soldier.

For those seeking further intel regarding the recent patch, which includes the addition of a 3 second protection for Invasion players, and a number of weapon related tweaks, click here.

For any additional help or support, please visit our help centre.

Stay up to date with all things Sniper Elite via our social channels on Twitter, Facebook and Instagram. We stream most Thursdays via Twitch and chat regularly with the wonderful Community via the official Rebellion Discord channel.

https://store.steampowered.com/bundle/33906/Sniper_Elite_5_Complete_Edition/

Sniper Elite 5 Patch | 22.08.2023

Snipers,

Please cast you eyes on our most recent Community Update video where we discuss the upcoming release of Sniper Elite 5: Complete Edition, as well as a list of in game fixes.

[previewyoutube][/previewyoutube]

[h2]Campaign:[/h2]

  • Wolf Mountain - Tunnel Checkpoint - Gaps in Terrain no longer present.
  • Wolf Mountain - Players will no longer get stuck on trail behind Berghof.
  • Wolf Mountain - After the convoy is alerted, it now moves on correctly.
  • Wolf Mountain - Bodies no longer glitch through floor in room near kitchen.
  • Wolf Mountain - Walking on Drexler's body no longer causes instantaneous death.
  • The Atlantic Wall - Kill List - Beckendorf's body no longer disappears.
  • The Atlantic Wall - Objectives - Kill List target sat in a car waiting for a driver now moves around the map.
  • The Atlantic Wall - Players will no longer fall through map next to wall.
  • Spy Academy - Grand staircase - Animation for using the invasion phone no longer appears to be misaligned with the player character's hand while interacting near the door to the workbench armoury room.
  • War Factory - Player no longer gets stuck in falling animation when running onto broken pipeline.
  • War Factory - Alarms - Speaker status no longer fails to turn silent after interacting with "All clear" option in the alarm system during gameplay.
  • War Factory - Rolling & Shaping + Main furnace - Unnecessary vault prompt is no longer observed on the metal railing present on the metal bridge located in the area.
  • War Factory - Out of world exploit no longer possible via zipline by small vat.
  • War Factory - Main Furnace - Player character no longer gets stuck in the gap between the wooden crates after moving in crouch position below the stairs beside the stone stock.
  • Secret Weapons - Castle - Improper collision is no longer observed between the wooden slope and ruined pillar.
  • Festung Guernsey - Mirus Construction - Collision is no longer missing from the wooden platform close to the wooden box present near the kill list target.
  • Festung Guernsey - Mirus Construction - Collision is no longer missing from the ground close to the shed house present near the kill list target.
  • Festung Guernsey - End screen points now calculates correctly.
  • Festung Guernsey - Mirus Battery - Out of world is no longer visible as a result of the camera clipping through the wall near the wooden boxes present on the path at the western entrance in the battery area.
  • Liberation - Vista field - Player character no longer gets stuck in falling animation loop after jumping on the pistol workbench.
  • Rough Landing - Typo corrected - 'Recently Used Smoking Pipe'.
  • Conqueror - When knocking Konig unconscious, dropping his body on uneven terrain, saving and reloading no longer causes his body to disappear, meaning the objective can be completed.
  • Total ammo held is no longer reduced when changing an attachment in the workbench
  • Occupied Residence - Guards no longer get stuck in wall.
  • Secret Weapons - Black-Site Dome - Satchel charge no longer fails to explode on shooting after planting the Satchel on the safe present in the area.
  • Player character's hand is no longer observed clipping with the 'PzB Anti Tank' rifle when searching an enemy's body and holding the rifle.
  • DLC - Landing Force - The mission map no longer has overly bright textures.
  • DLC – Air Auxiliary - Black texture is no longer observed on the hand while aiming through any weapon during gameplay.
  • DLC - American Airborne Skin - Player character's hand no longer clips with the sleeve while holding the Trench Gun shotgun.
  • DLC - Kraken Awakes - Localized title for 'Successful Raid' classified document now appears correctly under the collectibles section.
  • DLC - Kraken Awakes - In-game Store - Minor grammatical errors in Kraken Awakes store description no longer present.
  • DLC - Kraken Awakes - Vogel no longer becomes unconscious unexpectedly.
  • DLC – Kraken Awakes - Graf Zepplin - Karl's dialogue which ends the level no longer plays if Vogel isn't killed.
  • Epic - Cloud Saves - Changing the cloud saves to 'ON' or 'Off' no longer causes issues when launching the game.
  • Bodies with keys no longer disappear after reloading a save.
  • Health now fully regenerates upon switching from any other difficulty to Civilian difficulty.
  • Tiger Tank - Tank gunner animation no longer glitches in kill cam when sniped whilst closing the hatch
  • Options - Difficulty - Advanced Options - HUD settings for "Greatly Reduced" and "Authentic" no longer appear reversed in the settings menu.

[h2]Multiplayer:[/h2]

  • A 3 second spawn protection has now been implemented for Invasion players.
  • The correct unlock criteria now appears for the 'Classic Tommy Foregrip' in the attachment unlock banner during gameplay.
  • Attachment - The correct kill count now correctly meets and triggers the unlock criteria for all rifles after a double kill during gameplay.
  • Trident Beachhead - Player character no longer gets stuck in the barrel on right side after dropping and grabbing the ladder on the LST 241 ship located in the area.
  • Trident Beachhead - Player can no longer still fire from behind boat ramp.
  • Axis Invasion - 'Allow Axis Invasion' option no longer automatically resets to 'Off' on exiting the axis invaded map twice.
  • Urban Ruins - Exploit - Can no longer shoot through wall.

[h2]Weapons:[/h2]

  • Gewehr 1943 - Gew98 Overpressure Magazine - Playable character's hand no longer clips through the magazine upon reloading the rifle.
  • Gewehr 1943 - Kurz Conversion - Playable character's hand no longer clips through the magazine upon reloading the rifle.
  • Gewehr 1943 - MG13 Trench Magazine - Playable character's hand no longer clips through the magazine upon reloading the rifle.
  • Gewehr 1943 - Reduced-Load Magazine - Playable character's hand no longer clips through the magazine upon reloading the rifle.
  • M.1903 - There is now a bullet(s) in the playable character's hand when reloading the M.1903 rifle.
  • SREM-1 - When reloading the rifle the player can no longer see the ammo clip clipping through the gun.
  • SREM-1/Gewehr 1943/Karabiner-98/Lee no 4 - Player character's hand no longer gets misaligned while holding the rifle with any 'Foregrip' attachment in an upward direction.
  • SREM-1 - Player character's thumb no longer clips with the 'SREM-1' rifle while taking cover facing rightwards during gameplay.
  • SREM-1 - Player character's hand no longer gets misaligned with the rifle with 'Foregrip' attachment customization on aiming downwards during gameplay.
  • Pistols/Sidearms - Pistole 08 - Snail Magazine - Snail magazine is now the correct way round
  • Lee Enfield no longer loses 5 rounds after switching weapons.
  • Erma.36/Carl Gustav - Reload animation is no longer observed longer for SMGs while in the incapacitated state during gameplay.
  • Erma.36 - British Dazzle/Patriot Camo - Cosmetic of British Dazzle and Patriot Camo now covers the Extended Suppressed Barrel attachment like other Cosmetic skins.
  • Mod.712 - Breach is closed and now bolt is in as expected.
  • Mod 712 - Hand IK and attachment marker issues no longer present when stock is attached and unattached.
  • PPSH - 'Standard Issue' magazine no longer clips with the player character's hand while taking cover on the extreme left of the wall during gameplay.
  • Stengun MK2 - Player character's thumb no longer clips with the front portion of 'Lightweight X2' stock while taking aim during gameplay.
  • M1911 - Player character's hand no longer clips with the 'XL Extended Magazine' while holding the gun with both hands during gameplay.
  • Magazine - 'XL Extended Stack' magazine is no longer observed clipping with the player character's hand while reloading during gameplay.
  • PzB Anti Tank - The correct reload animation is now observed for 'PzB Anti Tank' rifle during gameplay.
  • SMG - Stocks - Stengun MK2 Lightweight X2 stock now shows specific skins on its attachment.
  • SMG - Stocks - Welgun SMG Standard stock & Featherweight Frame now shows specific skins on their attachment.
  • M1 Carbine magazine now the correct way round during reload animation.
  • D.L. Carbine - Extended Stack Magazine - Playable character's hand no longer clips through the magazine upon reloading the rifle.
  • Welrod Pistol - 'Extended Magazine' no longer clips with the player character's hand while reloading during gameplay.
  • When using Workbench with Increased Magazine capacity, Loaded ammo will no longer decrease.
  • The appropriate texture is now observed on all the player characters' faces on moving right while holding the 'SREM-1' rifle in cover of the wall during gameplay.
  • Secondary weapons no longer clip with player character's body when shooting using rifle while in crouch cover position during gameplay.

[h2]Localisation:[/h2]

  • LOC[ITA,FRE,POR(BRA),RUS] - Campaign - Truncated texts are no longer observed on the kill feed after killing a tagged sniper from long distance when the 'Menu Text Size' is set to Large.
  • FRE/JPN/GER/POR/RUS/SPA/ITA - Multiplayer - Column labels are no longer observed misaligned in the table of the score board with score metric as 'Total Distance' in Team Match and No Cross modes.
  • LOC[ITA/RUS] - Options - Controls - Binoculars description text no longer overlaps with the Traversal/Cover description text for the Classic (Left-Handed) on wireless controller layout menu.
  • LOC[ITA/GER] - Frontend - 'Unavailable' text is now aligned correctly from the box present on all of the DLCs.
  • German Localisation - 'Walk in the Woods' and 'Fight Another Day' is now subtitled as a Rough Landing achievement.
  • Spelling mistake now corrected in German Level 50 title: Phantom.


💬 FAQ: http://reb.to/SE5FAQ
🎮 Support: http://reb.to/SE5Support
👉 Discord: https://discord.gg/Rebellion

Steam Stealth Fest Brings Sneaky Discounts!

[h2]Snipers assemble,[/h2]



In celebration of all-things stealthy, we're proud to introduce a number of juicy discounts to our Sniper Elite series. Take a glace at some of the awesome savings on show:

  • Sniper Elite 5 - 66%
  • Sniper Elite 5 Deluxe - 60%
  • Sniper Elite 5 Season Pass One - 40%
  • Sniper Elite 5 Individual SP1 DLC - 35%
  • Sniper Elite 5 Season Pass Two - 30%
  • Sniper Elite 5 Individual SP2 DLC - 25%
  • Sniper Elite - 75%
  • Sniper Elite V2 Remastered - 75%
  • Sniper Elite V2 Remastered Upgrade - 30%
  • Sniper Elite 3 - 90%
  • Sniper Elite 3 - Individual DLC - 85%
  • Sniper Elite 3 + Season Pass - 90%
  • Sniper Elite 3 Season Pass - 85%
  • Sniper Elite 4 - 90%
  • Sniper Elite 4 - Individual DLC - 85%
  • Sniper Elite 4 - Season Pass - 85%
  • Sniper Elite 4 - Deluxe Edition - 90%
  • Sniper Elite VR - 60%

This promotion runs from July 24th - 31st so don't delay and grab yourself a stealthy deal now.

See you on the battlefield!

Sniper Elite 5 | Kraken Awakes Mission, Weapon & Skin Pack

Snipers,

Allied HQ can now confirm the launch of Kraken Awakes, the final content pack for Sniper Elite 5's Season Pass Two (Currently 20% OFF in the Steam Summer Sale). Prepare to unleash chaos against Operation Kraken and prove your sniping prowess against the Axis once more.

[previewyoutube][/previewyoutube]
Intel gathered in previous missions has revealed that Operation Kraken is still a looming threat that demands your immediate action.

Karl Fairburne must utilise the cover of darkness and harness the power of shadows to sabotage an under-construction aircraft carrier, that is the new home of Operation Kraken, and ensure it never sets sail. The fate of the Allies hangs in the balance as you face off against Friedrich Vogel, former deputy to Abelard Möller and the new mastermind behind this diabolical scheme.

[h2]Kraken Awakes[/h2]



Prepare for a dangerous and challenging mission, as you navigate an intricately designed military dock and unravel the mysteries hidden within the sprawling aircraft carrier. With an abundance of secrets waiting to be uncovered, take your time to gather valuable intel and gain the upper hand in your mission to save the world from impending doom.

[h2]A new addition to your arsenal[/h2]

Kraken Awakes sends you into the belly of the Axis beast, but it also introduces essential additions to your arsenal. Immerse yourself in an all-American look for Karl with the new Patriot weapon skin and American Airborne character skin.


Dominate the battlefield with the Mod.712 pistol, boasting detachable magazines and an unrivaled automatic fire rate, this is perfect for close-quarters combat.



[h2]Free Deathmatch Map[/h2]

In addition to the Kraken Awakes content pack, Deathmatch connoisseurs can access a new FREE multiplayer map, the Abandoned Quarry.



Engage in heart-pounding firefights as you explore the treacherous depths of the old mine. Seek out vantage points and hidden corners in the nearby coal processing centre, providing ideal sniping sightlines across the map. Whether you prefer the stealthy approach or all-out gunfire and action, the Abandoned Quarry offers an adrenaline-fueled experience for Snipers of all play styles.

[h2]Steam Summer Sale[/h2]

Don't forget, with a whopping 60% off the Sniper Elite 5 base game in the Steam Summer Sale, it's even easier to answer the call to arms. The sale ends on the 13th July so don't delay! ⏱️

Lastly, as we conclude Season Pass Two, we would like to extend our gratitude to the Sniper Elite community for their unwavering support and dedication. Whether you're a long-time fan or a newcomer to Karl's world, we appreciate each and every one of you dropping into the action.

[h2]Full Patch Notes[/h2]

Before we dive into the patch notes associated with this drop, we’d like to address the rising discourse surrounding cheaters in Sniper Elite 5.

First and foremost, Rebellion has a zero tolerance approach to cheating. To address some if the frequently asked questions from our varying forums:

  • Can anti-cheat software be turned off? It is not possible to disable our anti-cheat service for online play.
  • How are you combating the use of new cheating software or technology that allows players an unfair advantage in-game? Rebellion will continue to actively investigate any and all devices or software that impacts gameplay unfairly and will take action against players verified as breaching our Code of Conduct.
  • How do I report a cheater in game? We’re sorry to hear you have encountered a cheater. To report them, follow these steps: Select the player you wish to support in the Lobby Menu, Select 'Report', Complete the report form and Select ‘Submit Report’. Click here to find out more.
  • I also have evidence that someone I was playing with was cheating, how do I submit it? Fantastic. Evidence helps us further verify and take action against proven violations. To send it to us, report them in game (by following the above steps) then head to our Contact Form and provide us with your evidence (10 MB max or via link) and any additional context. If you can, please include your own username and platform as well as the offender’s username and platform (if possible) along with a time stamp of when the violation occurred. Click Here to submit your evidence.

As always, thank you for those who have already been supporting our mission in maintaining safe, fair and fun online spaces for everyone.

General:
  • Weapons - Active Reload Indicator is now positioned correctly
  • Pistols - The correct reload animation is now observed for all pistols while in an incapacitate state during gameplay
  • GER/ITA/POR(BRA) - Character Customisation - Headgear - 'German Kriegsmarine officer cap' text is no longer observed overlapping with 'Headgear' text on character customisation screen
  • Airborne Elite - Name of the 'Parachute Regiment' skin shows correctly
  • GER - Character Customisation - Headgear - 'German high ranking officer cap' text is no longer observed overlapping with 'Headgear' text on character customisation screen
  • GER - Character Customisation - Headgear - 'German infantry helmet (Black)' text is no longer observed overlapping with 'Headgear' text on character customisation screen
  • Epic - DLC - The correct textures are now present in specific locations in all DLC levels
  • Scope on the PZB39 anti-tank rifle appears correctly
  • Female character - M.Pist.44 - Prone player character's hand is now aligned correctly while aiming 'M.Pist.44' SMG and moving the camera view in an up and down direction
  • SPA - Axis Invasion - 'Ghillie suit sniper' text no longer overflows from the template after changing the 'Menu Text Size'
  • Access to the Upper Platform visible at the end of Mission 8 in now granted
  • The appropriate holding animation of 'Carl Gustav m/1945' is now observed while walking in crouch position through ADS view during gameplay
  • Player character is no longer observed to be holding the binoculars in their hands improperly in prone position
  • 'P.K Berlin' scope equipped with the 'Gewehr 1943' riffle is no longer observed to be clipping with the player character while aiming
  • Shooting Range - The correct magazine size of all weapons is now observed after changing the weapons repeatedly from the workbench
  • POL/RUS - Multiple titles are no longer observed overlapping on the player profile name present inside the player card overlay
  • TERA - Reload wheel no longer appears twice on successfully reloading the rifle after emptying the clip
  • Occupied Residence - Polish Language - Achievement title for destroying Moller's car is now correctly listed as 'It'll Buff Right Out'
  • PS4 - Research Base - Intro FMV is now present after loading into mission
  • Tide of War - Tank can no longer be destroyed partially off the map
  • RUS - DLC Pack 5 - Drilling - Localised sight attachment name is no longer observed overflowing from the designated area present on the customisation screen
  • Axis Invasion - Players will no longer crash when attempting to join a game after leaving and re-joining lobby several times
  • Survival - Amongst the Rubble - Operation 3 Wave C - PS4 - The appropriate frame rate is now observed when the player is moving around the church area facing the opera building
Localisation:
  • 'Saboteur' DLC pack in the store now has the correct title
  • 'Up Close and Personal' DLC pack in the store now has the correct title
  • GER/JPN/RUS - Text on Ribbon for medal unlock aligns correctly
  • POL - Special characters are now aligned with their sentences
  • POL - All special characters appear correctly
Multiplayer:
  • An instance where an Xbox One Host Crashed, producing a crash dump when exiting binos has now been resolved
  • Landing Zone - Host and clients successfully proceed into gameplay after starting the cross-play multiplayer match
  • Players no longer observe a 12011 timeout error when loading into the game after multiple platforms joined the same host's Quick Match lobby
  • Dam - Garages - Texture collision is no longer observed on the ground around bush and fuel tank
  • Dam - Admin - Invisible collision no longer blocks player from entering room while prone
  • Dropped weapons by dead player have the correct ammo amount when picked up
  • Landing Zone - Tank Hill - Multiple stretched textures are no longer observed on the rocks present in the south of the area
Campaign:
  • Axis Invader - All DLC character skins are no longer tagged as 'Unknown' when invader views them through their binoculars during gameplay
  • The Atlantic Wall - Outro debriefing FMV no longer plays upon starting/finishing the Mission
  • Loose Ends - Intro and Outro debriefing FMV now plays upon starting/finishing the Mission
  • Rubble and Ruin - Intro and Outro debriefing FMV now plays upon starting/finishing the Mission
  • Secret Weapons - Outro debriefing FMV now plays when completing the Mission
  • Kill Hitler - Black texture shades are no longer observed on the carpet present on the way towards Hitler's office located in the area
  • Landing Force - The appropriate texture now appears on the gate arch present near the stairs located in the area
  • Landing Force - Road to Bunker - Unnecessary objects are no longer present beside the plant behind the bunker located in the area
  • Parachute regiment Karl and Airborne Karl emblems are now the same resolution as Jeff Sullivans
  • Rough Landing - Mission select screen for Rough Landing now includes description text
  • Chateau - Rifle no longer clips with the hand of the NPCs in the 'Occupied Residence' map


Stay up to date with all things Sniper Elite via our social channels on Twitter,
Threads, Facebook and Instagram. Catch us on Twitch every month and at 3pm BST TODAY for a glimpse at the new mission.

We also chat regularly with the wonderful Community via the official Rebellion Discord channel.

https://store.steampowered.com/app/2167703/Sniper_Elite_5_Kraken_Awakes_Mission_Weapon_and_Skin_Pack/