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Going Medieval News

We're coming to Gamescom 2019!

Hello Steam!

We are coming to Gamescom 2019! We'll be showcasing our game at Indie Arena Booth this year. If you are in Cologne from 20th to 24th of August, please drop by our booth and say hi. We'd love to meet you and present our game to you.



Also, if you are a journalist, please contact us at [email protected] so that we can fit in your schedule and show you all about our idea and development.

See you there!

Foxy Voxel team

Join us on Discord: https://discord.gg/goingmedieval
Follow us on Twitter: https://twitter.com/going_medieval
Find us on Youtube: https://www.youtube.com/watch?v=Wy_rW95WtmA

Pick your side on our Discord - pagan, believer, noble, commoner?



Hello everyone! How are you?


We’re just letting you know that there’s the Going Medieval Discord (and it has official Discord server status, fancy!). If you’d like to follow the game development from the very beginning, discuss all things medieval, and be the first to know super exciting news, you are very welcome: https://discord.gg/goingmedieval.

Also, we've added roles! As time goes on, these roles will be used in fun ways so everyone can find a place for themselves in these medieval times. You’re about to pick one of the following sides:

!nobility
!commoners
!believers
!pagans

With that choice, you'll be able to go to all other channels and discuss the game like the usual, AND, you'll get access to one more unique channel for your group - a channel for people who made the same choice as you.

We are waiting for you, medievalist: https://discord.gg/goingmedieval.

Until next time,
GM team

Follow us on Twitter: https://twitter.com/going_medieval
Find us on Youtube: https://www.youtube.com/watch?v=v3pCVNMb0DM

Character Creation Screen | Devlog 20/6/2019



Hello Medieval lords!

Let's do a slow introduction to the gameplay. Keep in mind, all these things are bound to evolve, but right now - we are talking about one of the first screens that you'll encounter when starting the game. We are talking about Character Creation Screen.

Depending on your settlement, you can choose up to ten villagers. Each one of them comes with backstories and skills. Some will come with perks, some with pseudonyms and some with the things that they are incapable of. But we are getting ahead of ourselves. Let's start from the beginning.

Basics


Each character will come as a male or a female. Each one of them will have specific age, weight, and height. Stuff like these will affect their health overall. Not just health, but the capabilities to perform some doings and how to handle some situations.

World Factions | Devlog 13/5/2019



Hi folks!

This week we want to share more info about factions in our game. Most major cities were razed to the ground after the plague, and it was up to all survivors to rebuild the world anew. The divide was deep and wide. Some believed that the plague was the Armageddon itself, others believed that what happened was but a law of natural order, and third ones thought that the vacuum is an opportunity to seize power. That’s what caused the formation of factions.

Below you can find more about the most notable ones.

The Church of Third Coming




Neochristian church/theocracy, believing that the Plague was the Armageddon. They believe that the world is waiting for the third coming and that purity and fighting sin by all means possible is the only decent way of living. They are militant, aggressive with little to no understanding for those who lack their faith.

Center of Power: Eden Nova (a newly found settlement based around what was known as Abbey of St Augustine or Canterbury Abbey)
Leader: Archbishop Gregorius I


Faithful Sons Of England




Plantagenet Royalists. They believe that they’ve found the lawful heir to the throne, and their goal is to reunite England in the same feudal structure as the one before the Plague.

Center Of Power: New Exeter (near the former location of Exeter)
Leader: Nominally Edmund II, but the true leader is Sir Hugh Gaveston, his second in command.


Philosophers of the Natural Order




Their belief is that there is a natural cause to what happened and that the quest for knowledge is the imperative of the new world if it is to avoid the fate of the one that ended.

Center Of Power: Oxford
Leader: They have no traditional leader, only the Headmaster of the University, Frederick Bormont.


The Kingdom Of York




Newly-found kingdom. They believe that the Plague is the fault of the English Crown. If there wasn’t for the war with France, they claim, England would be able to avoid the fate of the rest of the continent.

Center Of Power: York
Leader: William of York

The Circle of Avalon




Neoarthurian society, built around legends of that prechristian ruler and his knights. They blame Christianity for the plague, calling people back to the roots of their pagan traditions. They combine the ideals of chivalry with the druidic history of Brits, to create their unique mixture that seems as if it came alive from legends.

Center of Power: Windemere Albion at Lake Windermere, Cumbria (a newly found settlement)
Leader: King Cedric I

The Progeny of the Plague




Cannibalistic group of marauders, thieves and slave-owners. Their strong belief is that they survived the plague because they drunk the blood of those who were unaffected, thus believing that the secret of the plague immunity is within the blood. Their viciousness hasn’t declined after the plague stopped, au convtraire. Since the lack of the workforce is one of the biggest issues all over the continent, The Progeny reinstated slavery, marauding and capturing survivors from other factions, using them as workers or for breeding.

Center of power: Isle of Man
Leader: Duke Aelic the Red-handed

Until next time,
GM team

Join us on Discord: https://discord.gg/yHKcJat
Follow us on Twitter: https://twitter.com/going_medieval
Find us on Youtube: https://www.youtube.com/watch?v=v3pCVNMb0DM

Backstory | Devlog 1/5/2019



Hi everyone,

Today we’ve decided to share a little bit more about the backstory of our game, and about the events that shaped the world as we know it today.

As you possibly already know, Going Medieval is set after the calamity known as a Black Death. By the end of the 14th century, 95% of the population perished due to disease, famine, and religious persecution. But how did this all unfold?


The world and the plague

Various sources disagree if the plague first struck the continent in Genova or in Constantinople. Some even claim that it started in both cities simultaneously. But it barely made any difference for what followed. The pestilence spread across the continent with such speed and ferocity that it sometimes reached small towns and villages faster than the news about it. And there was no cure known to God or man that could treat it. Europe was about to die.


The Spreading of the Plague

Even though the authorities in Dover understood the highly contagious nature of the disease (which they commonly referred to as “The Fever Of Calais” or simply “French Fever”, and gave their best to keep diseased outside the city walls, it was only a week before the plague erupted inside the city walls, and a month before all of the Duchy of Kent was in its firm, deadly grip.
The rest of the country soon followed, but there was some hope, as King Edward and the church gave their best to organize the defenses against the invisible and vicious enemy. Even when in the fall of the same year, the plague spread all the way to London. But all hope was lost, when later that year king fell victim to the plague, followed by most of his family. And with his death, the last, fourth horseman of the Apocalypse came to England. The War.

The War of Succession

Not being able to understand the gravity of the situation in the Kingdom, many nobles staked the claim to the Crown, and soon almost every duchy had at least one pretender for the empty throne. The northernmost duchies and Scotland were the strongest because their lands were still unvisited by the Plague.
Marching armies, refugees and pillagers only helped the plague to speed up its pace. And before the spring of 1348, most of the claimants were long dead, along with their soldiers. England had no King but Death.

The Anarchy

Without a king, the Country was in disarray. And it wasn’t only the plague that ravaged the land. There were some who were, against all odds, able to withstand the plague without becoming its victim. But there were some who believed that, instead of being a stroke of luck, that ability was something more mysterious. Sometimes, that resulted in survivors being hunted down - and their blood being used as a cure-all, to no avail, of course. Still, it didn’t stop sickly or opportunists from harming the immune ones. Au contraire. It might be just because of the envy, or it was the need to displace the plague into something more mundane, something they could fight against - so the same people who survived the plague due to their natural immunity ended up being persecuted as the bringers of the pestilence or mages and witches. Many of them met their end by hanging or burning, tied to a stake.

The Aftermath

And as abruptly as it started, the reign of the plague ended. After it killed over 95% of the inhabitants of the British Island, it simply faded away, leaving behind a world changed, and not for good. A lot of the knowledge the World had before has been lost now, the order and the hierarchy built for centuries crumbled down within a year. Old Countries and kings, duchies and dioceses, borders and alliances seemed to be no more than a memory from a time long past. But as time passes by, and the belief that the plague is gone for good is growing stronger, so are the visions of the new world, rebuilt from the ruins of the old one and the entropy that followed its death. The defining point of this new society was the force that created it - The Plague itself. Some believed that what happened was the Armageddon itself, believing that their survival is the will of God, and the origin of the disease was the sinful nature of humanity. Others, more pragmatically, believed that what happened was but a law of natural order, blaming overpopulation and overconsumption for the mysterious illness. Third ones saw the vacuum of power as an opportunity, without delving too deep in search for the reasons of it all. And that is just the top of it. The divide was deep and wide, yet it was up to all survivors to rebuild the world anew.

This is where you come. You get to guide such a group of survivors and protect them from outlaws, barbarians, and religious fanatics in a classless, borderless, lawless post-calamity age.

We would love to hear your thoughts. Join the discussion and find more about the game development - write to us here on Steam or join our Discord server - https://discord.gg/yHKcJat.