Update .113
Hello all! We're BACK with another update. We are pushing the latest from the experimental branch over to the stable branch.
Update .113
Features
Changes
Fixes
Update .113
Features
- Added 2 new enemy outfits
- Added new chase-and-slash enemy behavior
- New fully 3D fluid sim blood spray effects
- Simulated blood leaking effects on enemy
- New blood surface spatters
- New blood pool effects added
- Surface spatters now projected based on bullet trajectory
- Blood spatters and droplets now have accumulation effects
- Added new sounds for the AR-10 when indoors
Changes
- Updated face and skull shape generators on enemies
- Updated clothing materials
- Increased speed of bleeding on clothing
- Enemy thrown rock damage increased
- Head lamp position offset slightly for realism
- Head lamp brightness and falloff tweaked for realism
- Head lamp shadow resolution increased
- Head lamp attenuation radius increased and cone angle decreased
- Shotgun power increased
- Basement map updated
- All maps post process bloom removed
- Recompressed video files
Fixes
- Fixed broken enemy skin material
- Fixed broken enemy gore material
- Fixed blood spatter material
- Fixed blood pools, no longer show large flat red streak on the walls