Experimental Branch Hotfix
Changes
Fixes
Note: We're working on reducing the file size of these updates. Thank you!
- Improved AI behavior for RUNNER enemy class.
- Improved spawn collision detection to prevent enemies from spawning on top of each other.
Fixes
- Fixed force grip beam appearing on wall spikes.
- Fixed extra controller vibrations when stabilizing pistols.
- Fixed a bug where stabbing implements would lose the ability to stab if the enemy ragdoll they are stabbed into gets deleted due to ragdoll cleanup.
- Fixed incorrect offset on blood pools.
- Fixed blood particles stuck in mid air.
Note: We're working on reducing the file size of these updates. Thank you!