Experimental Branch Update
Changes
Fixes
Hey everyone! Thanks so much for playing! We appreciate all the feedback. Just wanted to check in with our new players, too. Hope you're enjoying the game so far! Quick reminder that all these recent updates are for the experimental branch only for now. To access it, right click on the title in Steam and go to Properties > Betas and then select experimental from the dropdown menu.
Caleb
- Cracktime™ slow motion in sandbox is now unlimited.
- Adjusted physics substepping to help prevent objects and enemies from clipping.
- Slightly lowered enemy HP.
- Increased enemy physics reaction to gunshots.
- Changed highlighted option color to red in the arcade options menu for improved visibility.
- Removed logic that prevented enemies from falling down from gunshots when their health was above 50%.
Fixes
- Fixed issue where downed state wasn't triggering.
- Fixed bug where enemies caused melee damage when not attacking.
- Fixed bug which could potentially cause a crash when reloading the shotgun.
- More performance optimizations.
Hey everyone! Thanks so much for playing! We appreciate all the feedback. Just wanted to check in with our new players, too. Hope you're enjoying the game so far! Quick reminder that all these recent updates are for the experimental branch only for now. To access it, right click on the title in Steam and go to Properties > Betas and then select experimental from the dropdown menu.
Caleb