Experimental Branch Update
Fixes
Changes
- Reduced occurrences of a glitch where hunting knife stabs would launch enemies into hyperspace.\
- Fixed crack smoking not restoring player's vision.
- Fixed crack rock not visually reappearing in pipe.
- Fixed smooth turning. Now does a better job of using the HMD as the pivot point.
- Finger no longer acting finicky on weapons/options menus.
- Pistol mag ejects properly now.
- Fixed index controller orientation. (Let us know if this works for you and if it needs any further adjustment!)
Changes
- Improved weight balance on hunting knife.
- Added hand auger enemy weapon.
- Increased wake range on non-active melee enemies so you don't have to be as close to make them become active and go after you.
- WMR mixed reality mappings updated.
- Pipe bomb mesh and material updated.
- Arterial spray effect has been temporarily disabled while we fix some visual bugs with it.
- Brightened "Paint Thinner" map and optimized materials for better performance.
- Removed green bubble effect around enemy weapon pickups for performance reasons. Weapons that are able to be picked up remain floating above deceased enemies for now while we work on implementing a better solution.