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Experimental Branch Hotfix

Experimental Branch Hotfix


[h2]Fixes[/h2]
  • Fixed logic that caused runner enemy types to crash the game; AI is temporarily less advanced but smarter pathfinding will return.
  • Fixed spawners in "Paint Thinner" map.
  • Fixed scale of .308 rounds in the magazine.
  • Improved accuracy of velocity readings for melee blunt weapons.
  • Fixed bug preventing some discarded magazines from culling themselves.
  • Removed ability to stab your own hand, which caused glitchy physics behavior.
  • Fixed issue where damage effects were triggered twice on headshots, potentially causing slowdowns.
  • Fixed issue where Wendigo's footstep sounds did not play on some surfaces.


[h2]Changes[/h2]
  • Significant performance optimizations.
  • Brought back unlimited Crack Time™ in sandbox maps.