Experimental Branch Hotfix
Experimental Branch Hotfix
[h2]Changes[/h2]
- Introduced an experimental optimization feature for dead NPCs, making them non-interactable once the player stops focusing on them. This may become an optional setting for higher-end systems.
- Optimized the "Heartbreaker" survival mode map by reducing the complexity of landscapes and materials.
- Enhanced navigation in "Heartbreaker" by adjusting various areas for smoother player and NPC movement.