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Experimental Branch Hotfix

Experimental Branch Hotfix


[h2]Changes[/h2]
  • Introduced an experimental optimization feature for dead NPCs, making them non-interactable once the player stops focusing on them. This may become an optional setting for higher-end systems.
  • Optimized the "Heartbreaker" survival mode map by reducing the complexity of landscapes and materials.
  • Enhanced navigation in "Heartbreaker" by adjusting various areas for smoother player and NPC movement.