Experimental Branch Update

Experimental Branch Update
Please note that this Experimental Branch update introduces new content that is largely untested by the public and may present unexpected bugs or performance issues. We appreciate your feedback as we refine these additions and work to enhance the gameplay experience.[h2]New Content[/h2]
- Added new Survival Mode map, "Jumper," set in a forest rock quarry with verticality and plenty of cover for intense shootouts.
[h2]Changes[/h2]
- Reintroduced headlamp and night vision: reach above your head (L side - headlamp / R side - NV) ) to toggle between them. The headlamp’s beam is visible to enemies in the dark, extending their detection range.
- Suppressed Wendigo's Piovra 9mm to prepare for stealth features in the upcoming Raid update. (Enemy Piovras remain unsuppressed).
- Increased fall damage for NPCs.
[h2]Fixes[/h2]
- Fixed an issue with enemies shooting themselves.
- Improved NPC navigation in the sandbox map "Cold Roller."
- Fixed a navigation bug affecting unarmed enemies.
