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Dev Diary - Issue #25 "The Heat Continues"

Posted on: July 14, 2020

As advertised, we're returning with a smaller update than last month, but it still contains lots of important information about Subverse's progress!


[h3]Top Tier Tits[/h3]

We've been receiving glowing feedback for months now about how good Subverse looks and how well the closed beta performs, even on lower end systems. It's crucial to us that this quality extends to every part of the game, and that's why many of our waifu models recently received an upgrade pass on their materials and shaders for their naughty bits. We obviously can't show them here, so you'll just have to wait and see!


[h3]Mocap Madness[/h3]

We're currently ass-deep into the mocap pipeline so we thought we'd give you an update on it.

Mocap is reserved for the SFW sequences in Subverse such as storyline cutscenes and cinematics. Fear not, though - all the sex scenes are still animated by hand as we have been doing since 2013. But in order to meet the challenge of delivering the cinematics, we have switched to a virtual production environment using Unreal. Through a combination of storyboards, in-engine shots and remote feedback sessions, we're able to give our performance artists clear direction to produce the performances we need.

I really can't stress enough what a major time saver it is to be able to capture something like a character walking vs having to animate walk cycles by hand, and this process is going to allow us to execute some fantastic footage. Seeing the characters of Subverse in motion doing all sorts of badass things adds a lot of production value to the game.


[h3]Open Wide & Say HHHNNNNNGGGGG[/h3]

Recording for Subverse's script has been one hell of a ride. The actors and casting director are having a great time going back and forth, bringing their characters to life and getting the best possible takes of the script so all of you can laugh, cry, and spray your pants (though hopefully not all at the same time).

Assembling all of the audio for this game is quite the task. We're at over fifteen hours of recorded dialogue at the moment and we're not even finished yet - quite the accomplishment for a porn game! We are using FMOD to integrate the audio into game and its proving to be a huge timesaver.


[h3]COVID-19 Update[/h3]

Thankfully, our production team has been thus far fortunate enough to avoid the COVID disaster. Dwelling in our basements glued to our PCs working on the game every day of the week probably has something to do with it.

While that doesn't mean there weren't some setbacks due to the worldwide disruption in general, we're proud to say that the team is still accomplishing our goals for the month.

We also want to remind everyone (especially in countries where COVID has not yet gone into remission) to please take care of yourselves and those around you by observing proper social distancing and wearing a mask whenever you go out in public.

Sincerely,

Mr. Kristoff

- Senior Producer