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Bugfix update #2219

Hey folks,

here's another small update with some new fixes for you:
  • Fixed error called CantHalfOddServantsBoost, which was related to not being able to add enough Servants while Excommunicated with the effect "You need two Servants to increase by 1 the value of your action;
  • Fixed instances of the AI taking too much to think (where "too much" meant from 5 minutes to positive infinity);
  • Machiavelli now works AND is displayed properly when his effects apply to harvests and productions. Say hi to Niccolò;
  • Some minor usability fixes around, including the missing "different" symbol from the board game when you're getting more than one Council Privilege.


As always, thank you for your patience and for your support!
See you soon :)