Game Rebalancing
We have made a bunch of rebalances to make the game, in general, a little easier to play:
- Normal infected deal 30% less damage to players and buildings
- Grabbing zombie deals no damage on grab
- Soupex boss has less health, and deals less damage in all forms
- Barkrex boss deals less damage to players and buildings
- Hell hounds do 50% less damage to players and buildings
- Cash modifier on easy has been increased from 1.25x to 1.5x
- Witch enemy has 10% decreased AOE damage
- Witch enemy deals 30% less damage to players
In other news we have revamped the upgraded weapon shaders, so they look a little bit better than before :)

- Normal infected deal 30% less damage to players and buildings
- Grabbing zombie deals no damage on grab
- Soupex boss has less health, and deals less damage in all forms
- Barkrex boss deals less damage to players and buildings
- Hell hounds do 50% less damage to players and buildings
- Cash modifier on easy has been increased from 1.25x to 1.5x
- Witch enemy has 10% decreased AOE damage
- Witch enemy deals 30% less damage to players
In other news we have revamped the upgraded weapon shaders, so they look a little bit better than before :)
