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RPG Developer Bakin News

[Update] ver 1.0.4

Updated to ver 1.0.4.

The contents include the following added features and bug fixes.

[h3]--- Added Features ---[/h3]
- Effekseer 1.70 is now supported.
You can use particles created with Effekseer 1.70 in Bakin.

[h3]--- Bug Fixes ---[/h3]
- Fixed a bug that caused the splitter position in the "Conditions to Run This Sheet" field in the Event Editor to change unintentionally.

- Fixed a bug that caused a higher value to be set internally when specifying the movement speed and frequency in the "Movement Settings" of the Event Editor.
After this version, the correct values are displayed and specified in the editor.

- Fixed a bug in the command script "Display Image" that caused a crash when selecting a sprite.

- Fixed a bug in the battle layout that caused an exception if a party or monster was placed outside the area range.

- Fixed a bug that caused an exception when a cast member repeatedly joined and left from the party in a battle event.

- Fixed a bug in the map editor "Placed List Palette" where group name renames were not being saved.

- Fixed a bug that caused the window to maximize when double-clicking the caption area on the Map Editor Quick Toolbar.

- Fixed a bug that caused the tool to crash if there was a description error in Game Definition - "Rules and Operations" - "Assign Input Device".

- Fixed a bug that caused some dialogs, such as exit confirmation, for games exported using "Published Work Export" to be displayed in Japanese even in an English environment.


Thank you.
We will continue our efforts to improve "RPG Developer Bakin".

For those who are experiencing slowness in test plays or the sample game

If you are using an NVIDIA GPU and experiencing slowness when playing RPG Developer Bakin test plays or the sample game, please try the following.

[h3]--- Procedure ---[/h3]
1) Open the NVIDIA control panel.
(You can open it from the menu that appears when you right-click on the desktop or in the task tray at the bottom of the screen.)

2) Scroll through the Manage 3D Settings and look for the "Threaded Optimization" field:
- If it is on -> Please try it off or automatic.
- If it is automatic -> Please try it off.



[h3]--- If the above operation still causes slowness ---[/h3]
We would appreciate it if you could contact us at the official website "Contact" after making the following preparations.

1) Launch RPG Developer Bakin and open "Configuration" on the left side menu of the top menu.
2) Clicking on the "System Report" button within "Configuration" will open a dialog box that will generate a report of your PC environment.
3) After pressing the Copy to Clipboard button at the bottom of the report, paste in a notepad application, etc. to make a text file.

[Update] ver 1.0.3

Updated to ver. 1.0.3.

The contents include the following added features and bug fixes.

--- Added Features ---
- The manual wiki is also available from the "Info and Tips" section of the top menu. As previously, it is also available from the Map Editor's Help (H), so please click here while you are working on your game.

- For the property "Layout to be Opened" of the Layout Tool Layout Part's Container for Element of Entry Selection, the selectable layouts are now narrowed down according to what is specified in the entry "Action".


--- Bug Fixes ---
- Fixed a bug that caused an exception when an item referencing a skill that invokes a common event was the second or later entry in the inventory.

- Fixed a bug in the rendering settings in Map Settings that caused an exception when minimizing a property that contained entries that were being edited.

- Fixed a bug in the game where events added to that map or common after a save were not reflected when loaded and played.

- Fixed a bug that caused resources other than stamps to be added when adding stamps from the right-click menu on the Object tab of the Stamp Palette.


--- Information ---
- Support for Effekseer 1.7 is scheduled for the next update.

We will continue to work on improving RPG Developer Bakin.

A sample game is available for checking the operation on PC.

A stand-alone bootable version of the sample project "Orb Stories" is available at the bottom of the top page of our official site for you to check the operation in your own PC environment. It is a short game with a play time of 20 to 30 minutes, but it may serve as a reference for what kind of game you may be able to create with this tool.

*All contents of this project are under development. We do not guarantee its operation.

[ Attention ]
Please be sure to read the instructions below the download button before use.

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If it does not work correctly after unzipping and running

When files downloaded from the network are unzipped in Explorer,
security attributes may be attached to some files.

RPGDeveloperBakin_SampleProject\data\bakinbattle.dll

Select the above file and right click to open its properties and give permission for security warnings.

[Update] ver1.0.2.0

Updated to ver. 1.0.2.0.

The details are the following bug fixes.

- Fixed a bug that sound was distorted in some cases when playing sound data in the tool.

- Fixed a bug where this tool crashes in the middle of the loading screen (progress bar).
If you are using an AMD Radeon GPU and have been experiencing this problem, please try this version.

- Fixed a bug that caused the editor to freeze or crash due to incomplete default data for creation.

- Fixed a problem with the screen turning light blue and stopping when playing the published sample game.

- Fixed a problem with the jump button, which is specified by default, reacting when closing the in-game menu.


We will continue to work on improving RPG Developer Bakin.