Enhanced Battle Features & VRM Support! Update Ver.1.13
[h3]Hello everyone!
We have updated to Ver. 1.13![/h3]
The last major update of the year will allow you to create even more heated battles!
Combine the new features we've added to the database and events, such as skill reflection, enhanced critical hits, and more, to create even more unique battles.
In addition, you can now import models directly into Bakin in the VRM format, which is strong for 3D avatars!
[previewyoutube][/previewyoutube]
Let's start with the main features!
[hr][/hr]
[h2]---- Main Features of Ver. 1.13 ----[/h2]
[h3]Enhanced Battle Related Features[/h3]
Bounce back enemy spells, equip a flaming sword and use fire magic, or take a more spectacular critical hit...
We have added various features, mainly for the Database and battle events, to make the battle system more powerful.
- Item ability to increase the skills that can be used when equipped, or to grant a specific “state”.
- Register critical hit effect and change critical damage ratio
- "Reflection Rate" effect, which can reflect skills
- Add information that can be obtained during battle using battle events
- Interrupt the "order of action" using battle events
- Feature to specify “State Granting” ability using “Tags”
- Enhanced damage calculation formula setting dialog
etc…


We hope you will use these new features to create a more enjoyable battle system!
[h3]Direct Import of VRM Format Models[/h3]
Models in VRM format, which is strong for 3D avatars, can now be imported directly into Bakin.
Materials and motions pre-installed in Bakin will be assigned when such models are imported. This makes it easier to use VRM models as character models for game creation!

For details on other update contents, please check the online manual or go to "Update Log" in the "Info & Tips" section of Bakin's Top Menu.
[hr][/hr]
We hope you like it!
More battle-related updates will be coming!
Hopefully, this update will contribute to your battle scene and game creation.
We will continue to improve "RPG Developer Bakin" so that users can enjoy creating games with Bakin even more.
Thank you for your continued support.
We have updated to Ver. 1.13![/h3]
The last major update of the year will allow you to create even more heated battles!
Combine the new features we've added to the database and events, such as skill reflection, enhanced critical hits, and more, to create even more unique battles.
In addition, you can now import models directly into Bakin in the VRM format, which is strong for 3D avatars!
[previewyoutube][/previewyoutube]
Let's start with the main features!
[hr][/hr]
[h2]---- Main Features of Ver. 1.13 ----[/h2]
[h3]Enhanced Battle Related Features[/h3]
Bounce back enemy spells, equip a flaming sword and use fire magic, or take a more spectacular critical hit...
We have added various features, mainly for the Database and battle events, to make the battle system more powerful.
- Item ability to increase the skills that can be used when equipped, or to grant a specific “state”.
- Register critical hit effect and change critical damage ratio
- "Reflection Rate" effect, which can reflect skills
- Add information that can be obtained during battle using battle events
- Interrupt the "order of action" using battle events
- Feature to specify “State Granting” ability using “Tags”
- Enhanced damage calculation formula setting dialog
etc…


We hope you will use these new features to create a more enjoyable battle system!
[h3]Direct Import of VRM Format Models[/h3]
Models in VRM format, which is strong for 3D avatars, can now be imported directly into Bakin.
Materials and motions pre-installed in Bakin will be assigned when such models are imported. This makes it easier to use VRM models as character models for game creation!

For details on other update contents, please check the online manual or go to "Update Log" in the "Info & Tips" section of Bakin's Top Menu.
[hr][/hr]
We hope you like it!
More battle-related updates will be coming!
Hopefully, this update will contribute to your battle scene and game creation.
We will continue to improve "RPG Developer Bakin" so that users can enjoy creating games with Bakin even more.
Thank you for your continued support.