MiniGolf Maker August Update
Hi everyone!
The August monthly update is here, and I've got a lot of stuff to share!
Desert-themed content is now available in the Course Creator! This includes new objects: Old desert town building sets, ruins, palm trees, and rocks, as well as new music, terrain grounds, skies, and wall styles.
To showcase the Desert content I have made a full 18-hole course, Desert Adventure, which comes standard with the game. You can check out a preview of the course on our YouTube channel:
https://youtu.be/9DVeWe_Adhs
It's undeniable that the courses that come standard with MiniGolf Maker have been very underwhelming. With only 2 or 3 holes each, I have seen many complaints about the lack of holes available out-of-the-box to play.
So, I have decided that starting now, every update (unless the update has new content with a new course) I will be overhauling one of the existing standard courses (Pirate, Medieval, Winter, Polyworld, and Dreamscape).
September Update
Finally, before we get to the change log, here's what I have planned for the September update:
- Kevin
The August monthly update is here, and I've got a lot of stuff to share!
Desert Adventure
Desert-themed content is now available in the Course Creator! This includes new objects: Old desert town building sets, ruins, palm trees, and rocks, as well as new music, terrain grounds, skies, and wall styles.
To showcase the Desert content I have made a full 18-hole course, Desert Adventure, which comes standard with the game. You can check out a preview of the course on our YouTube channel:
https://youtu.be/9DVeWe_Adhs
Coming Soon
Standard Course OverhaulIt's undeniable that the courses that come standard with MiniGolf Maker have been very underwhelming. With only 2 or 3 holes each, I have seen many complaints about the lack of holes available out-of-the-box to play.
So, I have decided that starting now, every update (unless the update has new content with a new course) I will be overhauling one of the existing standard courses (Pirate, Medieval, Winter, Polyworld, and Dreamscape).
September Update
Finally, before we get to the change log, here's what I have planned for the September update:
- Behaviors and Events Phase 3 - Mainly improvements to the Events portion of the system.
- Course Atmosphere - Such as the ability to add ambient sound effects to your course.
- Green Materials - Ability to change the material of greens to materials such as Sand.
- New Power-Ups - These are a secret...
Changelog - 2019.8.0
Features
- Added Desert content, including new objects, music, wall styles, and terrain grounds
- Added 5 new skies
- Improved look of existing terrain grounds
- Behaviors can now be nested (i.e. Objects in groups that have behaviors can now also have behaviors)
- New Behavior - Visibility
- New Behavior - Move to Position
- New Behavior - Move to Rotation
- New Behavior - Freeze Rotation
- Added Smooth option and movement direction indicators to the Path behavior
- Added icons that show objects with behaviors
- Increased selected hole limit from 9 to 18
- Course banner image selection now uses an in-game file browser
- Fixed stroke counter breaking with 3-digit scores
- Fixed walls not extending all the way down on uneven terrain
- Fixed flag being groupable
- Fixed issues when the flag green piece is added to a group
- Fixed various issues with the Keep Straight setting on edges
- Fixed various issues with the Snap to Surface setting
- Fixed some inside wall textures being incorrect during play
- Fixed pipe link properties not loading correctly
- Fixed "Built-In" (now "Standard") courses showing as "Workshop" in Whole Course selection
- Fixed group object not being selectable when hidden behind other objects
- Kevin