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MiniGolf Maker December Update

Hi everyone!

The time has finally come for the December (combined with the November) update! Let's get right to what's new.

Blitz Game Mode

Now available in addition to the Classic game mode is the new game mode Blitz! In Blitz, all players go at the same time rather than taking turns, making for a much more chaotic experience, especially when power-ups are thrown into the mix.

You can change the game mode from the lobby in the Game Options menu. When playing Blitz mode, you can also set a time limit for holes.

Snow and Ice Course

Replacing the old "Winter Course" is the new 18-hole course Snow and Ice. Check it out!

[previewyoutube][/previewyoutube]

Main Menu Redesign

The main menu has been completely redone from the ground up with new 3D graphics. In addition, in-game menus have been added for joining friends' lobbies and inviting friends to your lobby.

Coming Soon

In the next update, I am going to be focusing on a big thing that I think is overdue: modding support. I am anticipating that this will take up all of my time over the next month, so I won't be working on anything else for the next update.

You can definitely expect the ability to import custom objects into the Course Creator, and it is possible that I may be able to add support for importing other things like Music, Styles, Ambient Sound Effects, etc.

Changelog - 2019.12.0
Features
  • Added new Blitz game mode to Game Options.
  • Added hole time limit game option when in Blitz mode.
  • Added a lobby browser menu to the main menu that shows friends' lobbies.
  • Added Invite Friends menu to the lobby.
  • Added several new objects to the Winter theming: Ice rocks, Icicles, Igloos, and a Snowball
  • Added several new snowy terrain textures.
  • Added Ice green style.
  • Added option for Position Snap Level in Course Creator.
  • Added ability to move between previous shots in test mode.
  • Added ability to move ball freely around the course in test mode.
  • Ball now has special crash-test-dummy like skin in test mode.
  • Added graphics option for Realtime Ball Reflections.
  • Added graphics option for Depth of Field.
  • Renamed "Desert Wind" ambient sound effect to "Light Wind".
  • Slightly modified the input scheme for Chat. Closing chat no longer has special inputs for sending messages and closing the chat, it now uses the bindings for Submit and Cancel.
  • Fixed some issues with the see-through part of green handles, it now looks much better.
  • UI elements now play subtle sounds.
  • Added animations to some of the "spinner" UI elements.
Bug Fixes
  • Fixed green pieces not being generated when duplicating a group.
  • Fixed Behavior icons not showing up on duplicated objects.
  • Fixed glitched green pieces when a hole is created outside of the editable area.
  • Fixed power ups getting enabled on inactive holes during play.
  • Fixed walls sometimes appearing completely black when at 45 degree angles.
  • Fixed fire and ice trails being projected vertically when next to a vertical wall or underneath an object.
  • Fixed the Punch power up not showing effects for non-host players.
  • Fixed the round start event being triggered for inactive holes.
  • Fixed wall generation sometimes glitching if the wall is below the terrain.
  • Objects are now bound to the editable area as a group rather than individually.


- Kevin