1. PHAGEBORN online card game
  2. News

PHAGEBORN online card game News

Avatar showcase - Nex, the Matriarch

For all of you Void lovers out there!

Allow us to introduce you to Nex, the Matriarch.


Patch is out!

Dear community!

Latest update has been implemented successfully.

Stay tuned and stick with us cause we got so much more exciting content coming soon!

Read all about the patch notes below.


New cards

New cards are added in the last seals of the faction they belong to. You will have to unlock those cards in order to play with them.

Tears of Harigazz - Drakkrorith 7 cost ability card designed as Drakkorith faction mass removal energy card

Vracac - Neutral legendary 1 cost unit designed as a support for fighter avatars

Black Mort - Neutral 5 cost unit designed as unit that can clear units with 2 or less health for free

Primos Dampener - Neutral 6 cost unit designed to counter mass removals with midrange decks

Fearseker Predator - Neutral 5 cost unit designed as removal support for avatar assassin decks

Dooka - Drakkorith 9 cost legendary unit designed as Drakkorith late game finisher

Ostodon mesanger - Drakkorith 4 cost unit designed as support for orders

Oonemauth - Drakkorith legendary 3 cost unit designed as support for special attacks

Manifest Agony - Oblivion 2 cost ambush designed as high damage surprise counterattack


Card changes

Faceless Maiden - Obtained legendary unit doesn’t have cost increased anymore

Black Mort - Renamed to Starving Gorothar now it kills units with 3 or less power (was 2 before)

Power blow - Avatar now takes maximum 1 retaliation damage (was 2 before)

Lesser breach - Spawns 3 Voidlings locally (was 2)

Phologon Boomer - deals 6 damage to the core (was 5)

Stormreaver - Player obtains ChainLightning instead of Zap on reap effect

Kill for glory - Avatar deals +2 damage with next attack (was +1)

Darkflame Templar - Deals 1 damage to targeted unit (was 2)

Sleeping giant - Health increased to 8 (was 7)

Withastand - Also gives +1 power to unit

Eradicator - Stats changed to 3|3 (was 2|2), leadership threshold changed to 5 (was 4)

Thunderbolt (card obtained by Draeven effect) - Costs 2 energy (was 3), it can also target enemy core

Shield up - Energy cost changed to 3 (was 4)

Academy Walker - Power increased to 4 (was 3)

Laruth - Power increased to 3 (was 2)

Highlord’s warcry - Cost changed to 3 (was 4)

Combat librarian - Stats changed to 3|3 (was 0|2)

Combat note (card obtained by Combat librarian effect) - Cost changed to 2 (was 3)

Order: Enshrine - Cost changed to 4 (was 5)

Voidling tamer - Health increased to 3 (was 2)

Voidcrawler - Power increased to 4 (was 3)

Ubbu Gyrocopter - Cost changed to 3 (was 4), stats changed to 3|3 (was 4|4)

Frostfang stalker - Power increased to 4 (was 3)

Glacial Spike - Cost changed to 1 (was 2)

Leechworm - Health changed to 5 (was 4)

Glaciris Horror - Now has Juggernaut mod

Tukrela - Stats changed to 4|4 (was 3|3)

Lady Remora - Cost changed to 6 (was 8)

Draeven - Cost changed to 7 (was 8)

Complex Automaton - Cost changed to 7 (was 8)

Siegebreaker - Removed rooted mod, power changed to 3 (was 2)

Ashbringer templar - Power changed to 3 (was 2)

Seismic Shock - Cost changed to 4 (was 5)

Order: Final Stand - Cost changed to 9 (was 10)

Sporelurg - Power changed to 5 (was 4)

The Conjuring - Cost changed to 9 (was 10)

A’xoth Warper - Cost changed to 5 (was 6)

Hazzerin - Stats changed to 4|8 (was 6|8), added blink mod

Warp - Cost changed to 4 (was 5), changed to work locally

Primordial Shaping - Cost changed to 7 (was 9)

Lanni Mender - Power changed to 2 (was 1)

Arcane Energizer - Cost changed to 3 (was 4)

Taris Paragon - Cost changed to 4 (was 5)

Golas - Cost changed to 5 (was 6)

Powercore Golem - Cost changed to 7 (was 8)


Bug Fixes

Fixed guarded tooltip that had explanation repeated twice

Fixed typo on Pholgist Salamander

Fixed typo on overpower that indicated that it works on units only (it works when you subdue avatar too)

Fixed a bug where confirmation for saving a deck appeared even if you didn’t make any changes in deck editing

Fixed a bug where two digit avatar health was in 2 rows instead of one

Fixed a bug where you could overcharge with 1 core health causing game to crash

Fixed a bug where you were unable to have both “show locked” cards and “show legendary cards only” filters active at the same time

Display name input box limited to 15 characters

Fixed a bug where avatars gained way more experience than intended after the match

Fixed a bug where Lyxia with Vodlink Slash trait dealt 2 times 5 damage to the enemy core after subduing avatar

Fixed a bug where some avatars started a match with 1 more life

Improved visibility of font in social add friend text box

Fixed a bug where non-collectable cards had no graphics for health

Fixed a bug where it was possible for core to stay alive while at negative life

Fixed visual bug where rooted chains remained on unit after returning it to hand

Fixed bugs on some buttons that had no highlight on hover

Fixed a bug where hovering over enemy avatar skill did not have white outline around avatar skill

Fixed a bug where vulnerability counters did not work properly

Fixed a bug where game crashed if you overcharged during sudden death

Fixed a bug where if you used Spectral Shift on a unit that had unit with guarded in the same zone, you were unable to attack unit with guarded

Fixed a bug where countdown timer on low turn time didn’t appear for player that had turn

Fixed more cases where avatar skill info could get stuck on the screen


Features

Updated graphics and buttons in pvp menu

Added custom ambient sounds for each battleground

All decks now have edit, duplicate and delete buttons - you can do those actions without selecting deck

When you search for a card name and then remove search text, library will be positioned on the page where searched card is by default

Deck names are now displayed in 2 rows to allow longer names

Replaced button in login screen

Added social menu icon to the match

Added animation for adding card to deck


Feel free to join our Discord channel and participate in the community!

Patch update!

People of Issilith!

New update begins today, Tuesday March 17th, and it will last from 10am CET/1am PST until noon CET/3 am PST.

In that time period you will not be able to enter the game.

Stick with us because we got so much more exciting content coming in the future updates!

Read all about tomorrow’s maintenance implementation below!


New cards

New cards are added in the last seals of the faction they belong to. You will have to unlock those cards in order to play with them.

Tears of Harigazz - Drakkrorith 7 cost ability card designed as Drakkorith faction mass removal energy card

Vracac - Neutral legendary 1 cost unit designed as a support for fighter avatars

Black Mort - Neutral 5 cost unit designed as unit that can clear units with 2 or less health for free

Primos Dampener - Neutral 6 cost unit designed to counter mass removals with midrange decks

Fearseker Predator - Neutral 5 cost unit designed as removal support for avatar assassin decks

Dooka - Drakkorith 9 cost legendary unit designed as Drakkorith late game finisher

Ostodon mesanger - Drakkorith 4 cost unit designed as support for orders

Oonemauth - Drakkorith legendary 3 cost unit designed as support for special attacks

Manifest Agony - Oblivion 2 cost ambush designed as high damage surprise counterattack


Card changes

Faceless Maiden - Obtained legendary unit doesn’t have cost increased anymore

Black Mort - Renamed to Starving Gorothar now it kills units with 3 or less power (was 2 before)

Power blow - Avatar now takes maximum 1 retaliation damage (was 2 before)

Lesser breach - Spawns 3 Voidlings locally (was 2)

Phologon Boomer - deals 6 damage to the core (was 5)

Stormreaver - Player obtains ChainLightning instead of Zap on reap effect

Kill for glory - Avatar deals +2 damage with next attack (was +1)

Darkflame Templar - Deals 1 damage to targeted unit (was 2)

Sleeping giant - Health increased to 8 (was 7)

Withastand - Also gives +1 power to unit

Eradicator - Stats changed to 3|3 (was 2|2), leadership threshold changed to 5 (was 4)

Thunderbolt (card obtained by Draeven effect) - Costs 2 energy (was 3), it can also target enemy core

Shield up - Energy cost changed to 3 (was 4)

Academy Walker - Power increased to 4 (was 3)

Laruth - Power increased to 3 (was 2)

Highlord’s warcry - Cost changed to 3 (was 4)

Combat librarian - Stats changed to 3|3 (was 0|2)

Combat note (card obtained by Combat librarian effect) - Cost changed to 2 (was 3)

Order: Enshrine - Cost changed to 4 (was 5)

Voidling tamer - Health increased to 3 (was 2)

Voidcrawler - Power increased to 4 (was 3)

Ubbu Gyrocopter - Cost changed to 3 (was 4), stats changed to 3|3 (was 4|4)

Frostfang stalker - Power increased to 4 (was 3)

Glacial Spike - Cost changed to 1 (was 2)

Leechworm - Health changed to 5 (was 4)

Glaciris Horror - Now has Juggernaut mod

Tukrela - Stats changed to 4|4 (was 3|3)

Lady Remora - Cost changed to 6 (was 8)

Draeven - Cost changed to 7 (was 8)

Complex Automaton - Cost changed to 7 (was 8)

Siegebreaker - Removed rooted mod, power changed to 3 (was 2)

Ashbringer templar - Power changed to 3 (was 2)

Seismic Shock - Cost changed to 4 (was 5)

Order: Final Stand - Cost changed to 9 (was 10)

Sporelurg - Power changed to 5 (was 4)

The Conjuring - Cost changed to 9 (was 10)

A’xoth Warper - Cost changed to 5 (was 6)

Hazzerin - Stats changed to 4|8 (was 6|8), added blink mod

Warp - Cost changed to 4 (was 5), changed to work locally

Primordial Shaping - Cost changed to 7 (was 9)

Lanni Mender - Power changed to 2 (was 1)

Arcane Energizer - Cost changed to 3 (was 4)

Taris Paragon - Cost changed to 4 (was 5)

Golas - Cost changed to 5 (was 6)

Powercore Golem - Cost changed to 7 (was 8)


Bug Fixes

Fixed guarded tooltip that had explanation repeated twice

Fixed typo on Pholgist Salamander

Fixed typo on overpower that indicated that it works on units only (it works when you subdue avatar too)

Fixed a bug where confirmation for saving a deck appeared even if you didn’t make any changes in deck editing

Fixed a bug where two digit avatar health was in 2 rows instead of one

Fixed a bug where you could overcharge with 1 core health causing game to crash

Fixed a bug where you were unable to have both “show locked” cards and “show legendary cards only” filters active at the same time

Display name input box limited to 15 characters

Fixed a bug where avatars gained way more experience than intended after the match

Fixed a bug where Lyxia with Vodlink Slash trait dealt 2 times 5 damage to the enemy core after subduing avatar

Fixed a bug where some avatars started a match with 1 more life

Improved visibility of font in social add friend text box

Fixed a bug where non-collectable cards had no graphics for health

Fixed a bug where it was possible for core to stay alive while at negative life

Fixed visual bug where rooted chains remained on unit after returning it to hand

Fixed bugs on some buttons that had no highlight on hover

Fixed a bug where hovering over enemy avatar skill did not have white outline around avatar skill

Fixed a bug where vulnerability counters did not work properly

Fixed a bug where game crashed if you overcharged during sudden death

Fixed a bug where if you used Spectral Shift on a unit that had unit with guarded in the same zone, you were unable to attack unit with guarded

Fixed a bug where countdown timer on low turn time didn’t appear for player that had turn

Fixed more cases where avatar skill info could get stuck on the screen


Features

Updated graphics and buttons in pvp menu

Added custom ambient sounds for each battleground

All decks now have edit, duplicate and delete buttons - you can do those actions without selecting deck

When you search for a card name and then remove search text, library will be positioned on the page where searched card is by default

Deck names are now displayed in 2 rows to allow longer names

Replaced button in login screen

Added social menu icon to the match

Added animation for adding card to deck


As always, we invite you to join our Discord, where you can join our ever-growing community, express what's on your mind and help us create the best possible card game!

Phageborn devs vs Kripp

Residents of Issilith!

Our developers Pixie Trash, Sixflags and Terratron teamed up and joined forces to breakdown and analyse one of the matches that renowned streamer Kripparrian played in one of his Phageborn streams.

We want to keep you up to date, so in case you missed it live, you can check it out on this link.

In addition to that we are listing a little stats breakdown regarding Kripp's gameplay.

Join us as we make history and explore all of the gameplay possibilities together!



See you in the game! :-)

Avatar showcase - Tyberiuth, the Warrior King

The time has come we present to you the heroes of Issilith.
In-game they are known as avatars, and we will start with those that are currently playable.

We would like to bring them closer to you and provide some depth, so you can get to know them a bit better and become familiar with the being that is behind the image.

First in line is the proud king of Drakkorith, Tyberiuth.