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PHAGEBORN online card game News

Witching Hour of the Vestige - Week 3

Prepare to uncover hidden stories and untold secrets in week 3 of the witching hour of the Vestige. Unleash your potential, immerse yourself in a realm of rewards, and ascend beyond the horizon of possibility. The Vestige awaits your command - are you ready to make your mark on the world of Issilith?

Witching Hour of the Vestige - Week 2

Prepare to harness the forces of the Vestige in Week 2 of the Witching Hour of the Vestige. The challenges are many, the rewards are exceptional, and the journey is bound to be unforgettable. Equip your deck, gather your wits, and embark on a quest that will solidify your legacy as a masterful commander. Are you ready to heed the call of the Vestige?

Card Art Showcase: Klexrav Machinist

Dear Denizens of Issilith,

"The Klexrav could teach the rest of Issilith many insightful things about machine-work and engineering, even the resourceful Ubbu. Alas, they are not very forthcoming about their mechanical creations.”

Klexrav Machinists are a unique breed of spider-like engineers, renowned for their mastery over technology. Their mechanical creations rival even those crafted by the esteemed Ubbu engineers, yet their primary motive is quite distinct. These ingenious inventors predominantly craft their marvels for personal use, keeping the vast majority for themselves. There are those who are an exception to this, the Merc Caste work solely for profit getting paid for their services not their intricate gadgets, keeping them for themselves. One thing they have in common is that all Klexrav Machinists hold their inventions close, guarding their technological secrets with unwavering resolve.



The Klexrav Machinist boasts remarkable and powerful skills that can tip the balance of any encounter. With robust health of 4, formidable power and a moderate cost of 3, this crafter is a sturdy addition to any deck. Upon being played, the Machinist deploys 2 Klex Drones, positioning them locally for a random enemy, leaving your opponent to deal with this mechanical menace.

Embrace the Klexrav Machinist's mastery over technology and outmanoeuvre your adversaries. Join our vibrant community Discord and delve into the thrilling world of PHAGEBORN for epic adventures!

Yours truly,

PHAGEBORN team

Technical Difficulties

We are currently experiencing some technical difficulties with the Witching Hour of the Vestige event as well as several in game event items; Ancient Graveyard Battleground & Saffron Totemic Might variant. These items are currently unavailable for purchase! We are working on a resolution and will update you all once this issue has been resolved.

Thank you so much,
PHAGEBORN Team

Beware the witching hour of the Vestige

In the mystical realm of Issilith, the land was guarded by its own enigmatic protectors, the legendary Witches of Vestige, whose ageless existence was the stuff of legends. These formidable beings had long remained in a dormant slumber, biding their time as the world flourished.

However, an ominous presence has arrived awakening the witches from their long slumbers. This sinister force heralded a cataclysmic change that cast a shadow over the land of Issilith. From the once-vibrant Vast Marsh to the ominous Cursed Woods a malevolent corruption now crept across Solgard, distorting the very essence of Issilith's natural laws and energies.

As a result, the pure and benevolent magic that the Witches of Vestige had harnessed for centuries began to take a darker turn. The very nature they were sworn to protect became tainted, and the Vestige, once synonymous with healing and benevolence, shifted their focus towards political intrigue and the art of poisoncraft. Even the teeming flora and fauna, which had once embodied the beauty of Issilith, had devolved into terrifying abominations.

Amidst the chaos and tumultuous power struggles and political machinations within the factions of Vestige, one entity remained untainted—the Bratuscula, the Eternal Tree. This ancient and colossal tree held the key to the immortality of the witches. Its existence was paramount, for should it ever fall, their cycle of rebirth would be irrevocably shattered.

One extraordinary figure stood out in this tumultuous landscape—Saffron, the Sentinel. This colossal, seemingly unstoppable monster native to the Vast Marsh was thought to be impervious to any force. But it was the beguiling magic of Lucille, the former Queen of the Vestige, that had charmed and tamed the mighty creature, soothing it with her enchantments. Now, Saffron served the witches without question, a formidable guardian in these perilous times.

In the face of this profound shift in the Vestige faction, a select few sought to harness the transformed powers of nature and unlock the secrets of their newfound poisons. These individuals, once healers, now found themselves walking the fine line between protecting their realm and embracing the darkness that had seeped into their world. The Vestige faction, once a beacon of hope and light, had become a complex and morally ambiguous realm, where power, politics, and poison intertwined.