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Hellsplit: Arena News

Hellsplit: Arena Update 1.22 released


[h2]Hello, Friends![/h2]
The Deep Type Games developers are here again and we have come with a new update!
Lately, we've been putting a lot of effort into developing tools for creating mods, but we've also always kept in mind that the original game still has some issues that make it difficult to play comfortably and break the gameplay. The opinion of the players is very important to us, so we have already started to fix these problems and present you our new update!

[h3]What's new in the Update 1.22[/h3]
  • The selection of Anti-Aliasing method is added in the settings, now the game supports no antialiasing option, FXAA and TemporalAA
  • Temporal AA mode of Anti-Aliasing is set by default. This mode enables better picture quality, completely removes a flickering, but if for some reason it does not suit you, it is possible to change it in the game options.
  • The option Temporal Upsample for the mode Temporal AA is added
  • The preset Light Zombies Only (no Archers) is added to the training mode - the same as Light Zombies Only preset, but without archers
  • The preset Zombies Only (no Archers) is added added to the training mode - the same as Zombies Only preset, but without archers
  • The campaigns from the Mod Shop are now displayed in the campaign carousel in the main menu
  • Pulling the firearm from the slots is fixed. Now the firearm is always taken out only by the handle.
  • Pulling the shields from the slots is fixed. Now the shields are always taken out only by the handle.
  • Pulling the daggers from the slots is fixed. Now the daggers are always taken out only by the handle.
  • It is now possible to enable the controller's haptic effect back when it was disabled.

We are thankful for your feedback, it is very important for further improvement of our game. You can always send all the problems and suggestions to the email address [email protected] or in our Discord. Thank you and stay in touch!

Hellsplit: Arena Update 1.21 released


[h2]Hello friends![/h2]

Hellsplit: Arena team is with you again and today we want to bring you some joy with the release of our new Update 1.21! In this update we decided to make a step towards the improvement of the gaming UX (User Experience), which has not been changed since the release of the first version of our game. We hope that you will like the new gaming menus and download screens, which will brighten up your waiting time of the new battles!

[h3]What's new in the update 1.21[/h3]
  • New game mode selection hub is added (including new map)
  • New campaign selection menu is added
  • Training selection menu is reworked
  • Options menu is reworked
  • Existing game menu (with a portal) now is only used for profile selection and transition to the game mode hub
  • In-game loading screen is added for smooth transitions between levels
  • Loading screen splash is added to spectator screen when the level is loading
  • Maximum enemies number is increased to 6 on training arenas
  • Notifications about outdated mods (in case you are not logged-in using mod.io account) are added to Mod Shop
  • NPC Mod Manifest is added to Hellsplit: Workbench. It allows you to spawn custom waves through the altar, including custom enemies.
  • Game's version number is added to main menu
  • Many other UI improvements
  • Many other small bugs are fixed

We also have another good news for you! We hope that everyone knows that starting from the version 1.2 our game got the Mod support! At the moment, the number of mods published since the update release has already exceeded 100 units and the new mods continue to be actively added! So we decided to reformat the section dedicated to mods in our Discord by adding Mod News and Showcase sub-sections! Stay informed about the latest Hellsplit modding news and show your mods to the community!

It is going to be really interesting, so stay with us!

Hellsplit: Workbench officially released!


[h2]Dear friends: players and content creators![/h2]
As you already know, we released our new update Hellsplit: Arena 1.2 a few days ago, in which mods support has been added!

It is really nice that the game now supports UGC (user-generated content), but only one important detail was missing - instrument for mod creation. And now we are excited to share the news with you that our instrument for mod creation called Hellsplit: Workbench is officially released and is available to everyone! 🄳 šŸŽ‰

Hellsplit: Workbench is a Mod SDK designed for Hellsplit: Arena is set to revolutionize the game by allowing players to customize their experience and create their own unique content. Built on top of Unreal Engine 4, it offers all the tools needed to design custom maps, weapons, and game modes. With its intuitive interface, customizable parameters and large set of predefined templates, players can easily create their own levels, weapons, and more.

Download Hellsplit: Workbench

We also began to prepare the tutorials, the first of which are available here ā¬‡ļø
https://deeptypegames.notion.site/Eng-aba62b4dffbd4ca2a36dfbfa83bdfdd4?pvs=4

As usual don't hesitate to join our Discord to share your experience with other developers!

We are planning to actively complement and develop this section by creating the new tutorials in the future!
If you have always dreamt of mod creation and wanted to start learning Unreal Engine - it is high time to try it! On the base of our game we have prepared a lot of templates and ready-made solutions which make the mod creation process easy, quick and enjoyable. Join our developers team right now!

Hellsplit: Arena Mods Update 1.2 released

[previewyoutube][/previewyoutube]
[h2]Hello, Friends![/h2]
We are happy to announce and bring you some joy with our news - the Update 1.2 is released and it means that the MODs are here and are already available for public! Now you can easily download and try the cool stuff that has been done by us and alpha-testers.

We want to express our huge gratitude to everyone who patiently waited for the official release - this is our entire community with all its members, and to those who took active participation in its preparation on all stages - these are our modders and beta-testers. We have seen a huge amount of people who supported us and our project and we are glad to have such a kind group of like-minded friends! ā¤ļø

[h3]What's new in the Update 1.2[/h3]
  • Mod support is added
  • New map Mod Shop is added - this location is an in-game mod manager
  • New map Garage is added - here you can try out the cars
  • It is now possible to sell the objects in the altar as you progress through the campaign
  • Cosmetic changes of the interface and other minor improvements

So, as mentioned above - modding support is already implemented in the game and we would like to remind you what are the ways of mods activation:

āœ… Choose, download and install the mods via Mod Manager which is built right into the game!
āœ… Manually install the mods from https://www.nexusmods.com/hellsplitarena


ā— Attention: Steam Workshop support is not implemented yet ā—

We have written a more detailed instruction on mods installation in case you have questions ā¬‡ļø
https://deeptypegames.notion.site/How-to-install-mods-5bcf1356b38f457384f7be1ecdb21b9b?pvs=4


Besides, you will be able not only to download mods but create them yourself! Our instrument Hellsplit: Workbench will be publicly available within a few days and we will additionally inform you about it! Join our Discord to be up-to-date with our latest news!

We are very thankful and happy to have you by our side and wish you a lot of fun while playing Hellsplit: Arena and trying the mods! You can always get in contact with us if you have questions! Good luck and see you, warriors āš”ļø

Alpha-testing of Hellsplit: Arena 1.2 Mods Update



[h2]Hello, dear Friends! šŸ‘‹[/h2]

We are back again and we are happy to share wonderful news with you! 🄳 Today we are one step closer to probably the most long-awaited update of our game - Update 1.2! We are launching alpha-testing of the new update 1.2, and this means that the testers team from among our players will already get access to the first mods created for our game. Special thanks to those modders who managed to prepare their releases for today's update. At launch, a limited amount of content will be available, but this is just the beginning and the game store will be constantly updated with new works!

Let's share some technical details: players will be able to install mods in a couple of ways at once.
1ļøāƒ£ The first and the main one is Mod Workshop build-it in the game. Choose, download and install mods directly from the game! Currently we are using the mod.io service to interact with mods online, and the testers who got access to the alpha version today will need to have a mod.io account to download mods. Fortunately, you do not need to sign up namely on the site, this can be done directly from the game by simply indicating your email and inserting the verification code. In the near future we will make an optional link to a mod.io account and you will be able to download your favorite mods without any registration.

2ļøāƒ£ At the same time, if you have another favorite site for downloading mods (for example, nexusmods) - the game now supports manual installation of mods!

ā— By the way, if you are not yet a member of the tester team, but want to try mods right now, then it's high time to join our Discord and apply for joining the tester group!

Thank you all for your patience and understanding. Today alpha-testing of our most anticipated update begins, and the final release is just round the corner! Stay in touch!