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Hellsplit: Arena News

Update 0.96

Hello, guys! We are glad to present you our new update, where a part of your
requests upon controls were taken into account,
new game mechanics was added and some of the bugs were corrected as well
  • Smooth turning is added
  • Strafes and turning options for Oculus are unlocked
  • Improved bashes for swords and maces
  • Now you can bash enemies with the sword handle
  • Avatar's rotation axis is fixed
  • Improved shield fly up
  • Fixing of the bug relating to the possibility of random activation
    of weapon boosting potion, when the weapon is not in hand
  • Activation of weapon sound when appearing on the level is fixed
Thank you for staying with us and see you soon on the arena!

Update 0.95

  • Disable blood screen effect (temporally)
  • Reduced hit screen effect (temporally)
  • Improved stabbing by swords
  • Increased damage by stabbing (sword and axe)
  • Now stabbing can cause a ragdoll reaction
  • Now you can grab the enemy at any time
  • Now you can grab skeletons
  • Improved fist punch (fist hit sound, fist hit detection)
  • Increased damage by fist punch
  • Now the kick can cause a ragdoll reaction
  • Rebalanced Flaming skeleton
  • Holding the weapon while walking is made more tougher (reduced hand flexibility)
  • Removed slowdown walking of avatar when approaching an enemy
  • Improved ragdoll state for the enemy (experimentally)
  • Reduced threshold for animated reactions when hitting legs
  • Fixed sound of a blow when breaking a head
  • Fixed sound of hitting shields