Merchant of the Skies - 1.6.3 - sound fixes
Hey Merchants!
Thanks for your support and bugreports so far. I wanted to push an update that deals with some of the sound/music issues, as well as typos. Changelog:
[h2]Adjustments[/h2]
[h2]Bugfixes[/h2]
Thanks for your feedback and bug reports, support and patience so far. I am continuing to look into map navigation improvements.
Best,
Vladimir
Thanks for your support and bugreports so far. I wanted to push an update that deals with some of the sound/music issues, as well as typos. Changelog:
[h2]Adjustments[/h2]
- Reduced barrel size in UI by 2x to prevent it taking too much space on screen
- Fretta fuel consumption per second increased to 1 from 0.1, max fuel to 1000. It is still intended to be a ship for idling on the map, just hopefully won't be as OP as fuel will be quite expensive to maintain. Old
- ships will stay the way they used to be, but new purchases will be adjusted. Thanks to everyone who reported it.
- Translation adjustments
[h2]Bugfixes[/h2]
- various typo fixes (thanks to everyone who keeps reporting them)
- resource descriptions are properly shown in island information (when you have a quest there)
- readjusted music / sound setting values; sliders now actually represent sound change more accurately (you might need to retune them)
- sound won't jump up when you open settings screen
- the music will actually start playing right away now if you tune it from 0% to any new value (rather than wait for a new scene)
Thanks for your feedback and bug reports, support and patience so far. I am continuing to look into map navigation improvements.
Best,
Vladimir