New content update: The Cost of Greed (Alpha 10) is out now
Dear Explorers,
Another monthly content update is now available!
The most notable additions this time are a new story mission (Act III: The Cost of Greed), two new famous explorers (Annie Oakley & Jules Verne) and the introduction of the difficulty modes.
This update of course also includes changes, improvements and bug fixes based on the feedback you've all been providing — thanks once again for your support!

Here's the full changelog:
[h3]New[/h3]
[h3]Changes[/h3]
[h3]Notable Bug Fixes[/h3]
Another monthly content update is now available!
The most notable additions this time are a new story mission (Act III: The Cost of Greed), two new famous explorers (Annie Oakley & Jules Verne) and the introduction of the difficulty modes.
This update of course also includes changes, improvements and bug fixes based on the feedback you've all been providing — thanks once again for your support!

Here's the full changelog:
[h3]New[/h3]
- Added Act III: The Cost of Greed
- Added Paris narrative events for 1886
- Added difficulty modes
- Some expeditions will now have a spinning Gimbal instead of the compass. The faster it spins, the closer you are to the goal.
- New expedition type: The Sealed Pyramid
- New famous explorer: Annie Oakley
- New famous explorer: Jules Verne
- New item: Moonshine
- New item: Escape Hook
- New item: Booby Trap
- New item: Loyalty Bracelet
- New item: Fog Burn Scroll
- New item: Thumper
- New location: Geo Machine
- New location: Cave
- New location: Crystal Mine
[h3]Changes[/h3]
- Plunderer has been significantly reworked: they now can no longer rest in villages, but can use treasures to regain sanity
- Horn Flute now gives sanity / increases aggro instead of disabling zones
- Can now click to skip event dice challenge results
- Can no longer sell items to the Ship Shop
- The Moon Stone item now changes the moon phase
- Prey are now shown on the map as little characters instead of icons
- Club Unlocks and Club Shops have been merged into a single screen
- If you participate in a Club Challenge but don't win, you can now buy the hat at the Hatter rather than at the winning Club
- Once you've completed the story expedition that includes a biome for the first time, that biome type is then unlocked for other campaigns from the beginning
- Lucky Rabbit's Foot now allows for a limit number of dice to be rerolled per turn
- Giant Mushrooms now spawn spores during the full moon that give sanity when passing through (rather than the mushroom collapsing)
- Various UI improvements, including a new Settings menu
[h3]Notable Bug Fixes[/h3]
- Pyromaniacs can once again start fires randomly as you leave locations.
- Fixed bug where interacting with the Palikao Gate in Act 1 did nothing