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  3. New content update: The Cost of Greed (Alpha 10) is out now

New content update: The Cost of Greed (Alpha 10) is out now

Dear Explorers,

Another monthly content update is now available!

The most notable additions this time are a new story mission (Act III: The Cost of Greed), two new famous explorers (Annie Oakley & Jules Verne) and the introduction of the difficulty modes.

This update of course also includes changes, improvements and bug fixes based on the feedback you've all been providing — thanks once again for your support!



Here's the full changelog:

[h3]New[/h3]
  • Added Act III: The Cost of Greed
  • Added Paris narrative events for 1886
  • Added difficulty modes
  • Some expeditions will now have a spinning Gimbal instead of the compass. The faster it spins, the closer you are to the goal.
  • New expedition type: The Sealed Pyramid
  • New famous explorer: Annie Oakley
  • New famous explorer: Jules Verne
  • New item: Moonshine
  • New item: Escape Hook
  • New item: Booby Trap
  • New item: Loyalty Bracelet
  • New item: Fog Burn Scroll
  • New item: Thumper
  • New location: Geo Machine
  • New location: Cave
  • New location: Crystal Mine


[h3]Changes[/h3]
  • Plunderer has been significantly reworked: they now can no longer rest in villages, but can use treasures to regain sanity
  • Horn Flute now gives sanity / increases aggro instead of disabling zones
  • Can now click to skip event dice challenge results
  • Can no longer sell items to the Ship Shop
  • The Moon Stone item now changes the moon phase
  • Prey are now shown on the map as little characters instead of icons
  • Club Unlocks and Club Shops have been merged into a single screen
  • If you participate in a Club Challenge but don't win, you can now buy the hat at the Hatter rather than at the winning Club
  • Once you've completed the story expedition that includes a biome for the first time, that biome type is then unlocked for other campaigns from the beginning
  • Lucky Rabbit's Foot now allows for a limit number of dice to be rerolled per turn
  • Giant Mushrooms now spawn spores during the full moon that give sanity when passing through (rather than the mushroom collapsing)
  • Various UI improvements, including a new Settings menu


[h3]Notable Bug Fixes[/h3]
  • Pyromaniacs can once again start fires randomly as you leave locations.
  • Fixed bug where interacting with the Palikao Gate in Act 1 did nothing