1.0.2 Patch Notes
Today's update fixes quite a lot of issues and makes a few small tweaks to improve game balance. Thanks as always for your bug reports - keep them coming using the Bug Report button in the options menu!
Steam Community Items are also now live! Trading Cards should be in your inventory already if you’ve played long enough, and we have point shop items available too, including animated stickers: https://store.steampowered.com/points/shop/app/1040230/

[h2]Changes[/h2]
[h2]Bug Fixes[/h2]

Steam Community Items are also now live! Trading Cards should be in your inventory already if you’ve played long enough, and we have point shop items available too, including animated stickers: https://store.steampowered.com/points/shop/app/1040230/

[h2]Changes[/h2]
- Some harder enemies or enemy groups now show up slightly later in the campaign
- When you agree to let a Pacifist tribe bury your weapons, you now get an objective to dig them up
- Shrine aftermaths now ignore fog when checking that important locations are still reachable
- Made the fog move slower in Act 3 Part 3
- The Street Rat now adds a bonus challenge dice at level 1
- The Shady Dealer now always has a saddle for sale
- Using Annie Oakley's Sharpshooter on Elephants will now anger them
- Temporary Statuses from Shrine Carvings now last for the entire expedition
- The Lodestone item now also increases the Gimbal range as well as Compass accuracy
[h2]Bug Fixes[/h2]
- Fixed not being able to dismiss or promote characters immediately after some events (like using the Ferry)
- Fixed the rival you can rescue at the end of Act IV Part 2 not getting the "Extra Character" status
- Fixed getting sanity events after a long travel (eg via Ferry)
- Fixed certain zero-sanity events not firing when they should
- Fixed certain sanity/rest events happening when they shouldn't due to low standing
- Fixed getting double XP/standing changes after combat sometimes
- Fixed hunt master sometimes removing the wrong zone
- Fixed combat being stuck when your entire party is at zero health when it begins (now you get a free 1 HP)
- Fixed the cave sometimes not spawning at the end of Act 2 Island 1
- Fixed some expeditions being impossible once you got to -10 standing
- Fixed treasure maps being hidden by the objective display
- Fixed not being able to use the Booby Trap against angry natives
- Fixed the Festering Bite being applied even when the attack is fully blocked
- Fixed the Practical Botany removing Needle Plants from the map
- Fixed Rubberised Waders having an effect when not equipped
- Fixed Improved Treasure not correcting giving extra treasure at levels 7 and 8
- Fixed the Kongming fan not correctly granting bonus understanding dice in the Missing Missionary expedition
- Fixed inconsistent challenge dice bonuses from certain characters and items
- Fixed Iron Man achievement being awarded incorrectly
- Fixed missing narrator text in various events
- Fixed gaps in the Mysterious Fog once it spreads onto land
- Fixed mounted characters being cut in half during triumph
- Fixed Made Corgi and Hunting Dog bonus dice not being consistent with their tooltips
- Fixed item infobox not updating when the item under the mouse cursor changes
- Fixed various visual issues with drylands landscape during events
- Fixed visual issues with fire visual effects in combat
- Fixed some rounding errors when displaying percentages
- Fixed issues with teleporting when mounting/dismounting in Paris
- Fixed the bug report window changing size while typing in it
- Fixed triumphal crowd having a big gap at the start of the Triumph scene
- Fixed enemy glossary overlapping their action preview in combat
- Fixed incorrect font usage for some numbers in non-latin languages
- Fixed Korean Kinetography summary containing "$val"
- Fixed other ferry stations sometimes not being revealed automatically when you find the first one
- Fixed enemy sailors using retaliation on their allies instead of themselves
- Fixed moonwalking characters
- Fixed club competition scores not fitting in their boxes
- Fixed missing animation for the Vulture ability "Caw of Doom"
- Fixed sometimes getting stuck on a black screen after a dice roll in the tavern before an expedition
- Fixed animals speaking sometimes when you're not insane
- Fixed mounted pack animals not granting extra dice in combat if you are overburdened
- Fixed Shady Trader hub location text being wrong in French
- Fixed incorrect value of Oryx Leather
- Various fixes and improvements to the Escort Shaman quest
- Fixed Pteranodon Skull not correctly receiving its Taxonomy fame bonus
- Fixed some ship-rest events not properly resting
- Fixed for incorrect Korean translation of British Soldier's perk
- Fixed fog shrine aftermath not properly triggering as much fog as intended
- Fixed cavern tiles with Bioluminscent Flies incorrectly hiding the trek
- Fixed the Monolith location overlapping some trees
- Fixed equipped item cooldown not being visible in combat
- Fixed missing controller pointer in Club Shops
- Fixed being taken to the wrong location when the villagers help you kill the monster in Act 4 Part 2
- Fixed the standing markers on the barter bar being missing when going to Trade in the village a second time
- Fixed some events not happening when entering a tile while using the Chronometer
- Fixed the Standing display not being shown during various first contact events
- Fixed the Mole Tinkerer recruit not getting the Tinker Box in some situations
- Fixed issue in the tutorial where Malin would not dance when she should
- Fixed first contact event where you help the natives hunt not working if you don't have any other humans in the party
- Fixed issue where explorer would try and mount both an animal and sit on a crate at the same time
- Fixed visual issues in stone circles in cavern biomes
- Fixed issue where the game wouldn't start if there was an error downloading/applying Club Competition data
- Fixed the fruit-picking first-contact event happening in Caverns where there is no fruit to pick
- Fixed being able to enter the Manage Trek screen while it should be disabled when using a Monolith
- Fixed teleporting cows in some native villages
- Fixed some statuses not being properly removed if you abandon the expedition
- Fixed some items not being properly added after you abandon an expedition
- Fixed Kinetographer getting extra film in each part of a multi-part expedition
- Fixed Famous Explorer equipment being removed if you agree to bury weapons in a Pacifist village
- Fixed characters being able to become a Nagual in the tutorial
- Fixed tavern recruits changing if you back out of confirming them
- Fixed multiple Continue buttons when convincing Moles not to fight in Act 4 Part 1
- Cancelling buying the salamander prince no longer sends you back to the map
- Annie Oakley's Sharpshooter can no longer target neutral zones
- Fixed Name-No-Match-Flags when entering village with a man/woman friendship
