1. Space Scavenger
  2. News

Space Scavenger News

0.9.5.4 Patch Notes

[h3]Bug Fix[/h3]
  • Fixed a bug with the Soul Stealer that was causing the warp portal to not spawn on a certain type of level.


Apologies for the problem with today's daily and any other runs you've had cut short by this. Thanks again for the bug reports and screenshots that helped us track it down!

Enjoy this quick fix while we prepare the next update for a little bit longer! :)

Jonas and Jacob
Red Cabin Games

0.9.5.3 Patch Notes

[h3]New stuff[/h3]
  • Module - Nail Gun

[h3]Balancing[/h3]
  • Lotus Flower now revives you with 25 health instead of 50
  • Hull needs to be attached to the ship in order to give its bonuses. It can’t be used to heal by attaching it temporarily.
  • The Observatory scans three segments of a planet at a time

[h3]Bug fixes[/h3]
  • Fixed bug where more than one unique module would spawn on the same level

[h3]Other[/h3]
  • Added a UI category for Unique Modules in build mode
  • New Sound effect for Saw

Please enjoy!
Jonas and Jacob
Red Cabin Games

0.9.5 Patch Notes

Hello Scavengers, here's another update with some new modules! We hope you like it!

[h3]New stuff
[/h3]
Added a new category of Unique Modules of which there will spawn a maximum of 1 per run.
Unique Modules
  • Lotus Flower
  • Hull
  • Soul Stealer
  • Fusion Reactor
  • Observatory
  • (Radar now belongs to this category)
Other Modules
  • Added a few extended solar panels

[h3]Balancing[/h3]
  • Reflective Armor - Reduced price and sell value
  • Zoomed out slightly in World 1
  • Shield Drone now has a spherical shield
  • Minor visibility adjustments to Scorpion
  • Reduced energy regeneration on Large and Gold Solar panels

[h3]Bug fixes[/h3]
  • Fixed bug with the mining drone that could cause the next level to not load properly
  • Enemy hp bars now disappear instantly when enemies die
  • Incorrect colors on color overlays for skins Toxic Waste and Night Sky
  • Fixed incorrect sell price text alignment in build mode
  • Fixed incorrect text in Swarm mode game over screen

[h3]Other[/h3]
  • Enemy Health bars are now easier to see when covered by other things such as ice blocks.
  • Edit: v0.9.5.2 Intro video volume is controlled by music volume setting


Please enjoy!
Jonas and Jacob
Red Cabin Games

0.9.4 Patch Notes

[h3]New stuff[/h3]
  • In the death/victory screen you can now save your ships to the Hangar
  • View saved ships in the hangar!
  • Module - Angel Wings
  • Module - Booster / Armored Booster
  • New health bars that animate recently lost hp
  • New model skin - Teeth
  • Scoreboard has pages so you can view scores past the top 8

[h3]Balancing[/h3]
  • Reduced machine gun ammo usage. (We overdid it a bit in the last patch)
  • Rifle - Increased range
  • Green Laser - Increased range
  • Laser Shotgun - Reduced the number of projectiles by 1
  • Sword - Reflects projectiles back at enemies instead of just destroying them
  • Bomber - Now show its damage area before exploding
  • Homing Launcher - Reduced turn rate of missiles
  • Camera has less focus on the planet during exploration

[h3]Bug fixes[/h3]
  • Fixed strange Drone rotation resets in certain situations
  • Another attempt at fixing boomerangs that would sometimes get stuck mid-air
  • Fixed bug where the scoreboard preview ship would not load

[h3]Other[/h3]
  • Skin Select screen clean up. Is now more consistent with the rest of the menus
  • Some new sounds in the menu
  • The skin blueprint is no longer visible in the ship skin preview

Please enjoy!
Jonas and Jacob
Red Cabin Games

0.9.3 Patch Notes

[h3]New stuff[/h3]
  • 2 new model skins available, Diamond and Flower
  • 3 new paints. I heard you like dark skins so here are 3 new ones
  • When using a controller it will now rumble when taking damage
    Drones
  • They now have a small energy bar that shows how long they can continue
  • Drones teleport back to the ship when they run out of energy instead of chasing your ship
  • Shield Drones now communicate a little bit so they don’t cover the same enemy at the same time, making multiple shield drones a lot more effective
  • Mining drones can now mine twice instead of once before having to recharge

[h3]Balancing[/h3]
  • Bodies recycle crystal gain reduced from 5->3
  • Crystals for buying skins can no longer be earned in Swarm mode.
  • Increased Swarm mode difficulty curve
  • Now has reduced crystal gain per loop
  • Increased ammo usage of machine gun

[h3]Bug fixes[/h3]
  • After the last update’s camera changes the screenshake was behaving a bit strange. It has been fixed
  • Shield Drones would sometimes be rotated strangely where the drone would not be positioned over the shield as expected.
  • Fixed Gas flowers jerky movement
  • Adjusted how the camera follows planet exploration to solve a bug where it would sometimes not stop focusing the planet
  • Fixed Laser shotgun size issue where it was treated like a half module in certain positions.

[h3]Other[/h3]
  • The rotate instruction in build mode will no longer show up for modules where rotation does not matter, like bodies, thrusters etc.
  • Minor color adjustments to Tubes and Bubble model skins

Please enjoy!
Jonas and Jacob
Red Cabin Games