Patch notes v. 1.0.9
Hello fellows winemakers!
This week we have a small but very important update for Hundred Days!
First of all because we gonna finally address some issues you have reported and we gonna prepare the game to receive a BIG update for next week!
let's jump straight into the change log:
Next week we will also release a news where we gonna show a little bit of road map for the game and on what you can expect in the near future ːlunar2019grinningpigː
As always, thank you so much for your amazing support!
Stay awesome
Broken Arms Games
This week we have a small but very important update for Hundred Days!
First of all because we gonna finally address some issues you have reported and we gonna prepare the game to receive a BIG update for next week!
let's jump straight into the change log:
- ADDED ingame achievements panel and animation
- CHANGED vine terroir indicators always displayed in vine panels
- BALANCE lowered quality value to achieve wine quirk "good terroir" (makes it easier to achieve)
- FIX vine ph and altitude values were wrongfully added twice in wine quirk "good terroir" calculation
- FIX cards in hand because an employee isn’t working on it do not disappear anymore
- FIX vine terroir values changed on old saves after the addition of “grignolino” grape variety, sorry for this it should not happen anymore in future updates
- FIX "excellent" quality now is displayed correctly in press wizard
- FIX all employees use the same tractor when there are others available ːsteamthumbsupː
Next week we will also release a news where we gonna show a little bit of road map for the game and on what you can expect in the near future ːlunar2019grinningpigː
As always, thank you so much for your amazing support!
Stay awesome
Broken Arms Games