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Hundred Days News

Dev Blog 01 - Gameplay basics

Hello fellow winelovers!

Today we’d like to start share with you more detail on the gameplay of Hundred Days!

The game has 3 different areas of interest:

Toolshack




With the Toolshack you will handle all the task relative to the vineyards, and will store your tools and tractors.

Winery


In the winery you will take care of the winemaking process.

Warehouse


Warehouse is where you will handle the logistics, marketing and selling of your final product

Board

The Board at the center of the screen represent your time. You must organize your day, trying to manage the task you have to do.

Task that you can perform are represented in form of cards. The cards you will receive at the beginning of your turn depend on what you have done in the past turns.


Cards


Cards can have 3 parameters


  • Shape: the actual shape once the task is placed on the board
  • Weather condition: if the card have some limitation or not due to the weather
  • Cost of the task


Once you drag a card on the board the card will change shape:


Get in touch with us


If you are interested to connect with us and other people from Hundred Days community, we have created a Discord server where you can join this growing community and keep up to date with the development of the game.

Join us on Discord

Behind the scenes #1

That's what goes inside "Hundred Days": our culture, our tradition, our land. Some months ago we took a day off into the vineyards so that everyone on the team can better understand what's the game about, here a little behind the scenes!


https://www.youtube.com/watch?v=EG4Q22o_ack



If you are interested to connect with us and other people from Hundred Days community, we have created a Discord server where you can join this growing community and keep up to date with the development of the game.

Join us on Discord