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Hundred Days News

Demo Out - The Steam Games Festival

Big news today,
Thanks to Indie Megabooth and The Steam Game Festival we can share to you a little demo of Hundred Days ^^

Please Enjoy it and be free to tell us what do you think.






The Steam Game Festival: Spring Edition features dozens of demos available to download and play, as well as other highlighted games from the Indie MEGABOOTH, The MIX, Day of the Devs and WINGS.

Play them from now 'til March 23rd @ 10am PDT!

https://store.steampowered.com/sale/steamgamefestival-spring

Hundred Days at EGX Leftfield Collection and ...

Little announcement: if you will be visiting EGX next week in London, we will be showcasing Hundred Days for the first time ever (😬) in the Leftfield Collection area.
Here some information about EGX: https://www.egx.net/egx
And here a list of other awesome indie friends showcasing at Leftfield with us: https://www.egx.net/egx/2019/the-leftfield-collection


For the unfortunate that won't be able to attend, almost a month ago we spent a little bit of time in the vineyards in our area to check the ripeness status of the grapes before the harvest started.

[previewyoutube][/previewyoutube]

We encountered some final stages of "invaiatura": grape changing color, you can still see some small green grapes with photosynthetic activity, lower sugar level (3-5%), really acidic and with compact texture.

We also noticed some crop thinning: the process of cutting clusters of fruits in order to allow the vine to give nutrients to the biggest and better grapes.

In the video you can see a little bit of comparison with what's actually happening into the game (still work in progress, there is a ton of stuff to fix) and the reality, we hope you like the result.

ps: you can see also a little preview of the new UI design, let us know in the comment if you like it :)

Dev Blog 03 - Nature System

This week we will talk about the dynamic systems in Hundred Days.
Fundamentally there are 3 main system that the player can not control.

Seasons

The games is turn based, every year has 20 turns, 5 turns per season


Weather

Weather has a HUGE impact on the gameplay, you must adjust your strategy to compensate the weather and temperature.

There are different weather conditions:
  • Sunny
  • Overcast
  • Rain
  • Snow
  • Fog




This 5 condition occurs naturally through the seasons every year, but there are also some contingencies like:
  • Storm
  • Hail Storm
  • Frostbite
  • Heat waves


Temperature


The temperature is really important to help the ripe the grapes and to give them the right amount of flavor ( if your wine need it).

You can track the Season, weathercast and temperature in your handy calendar:


Soil


It’s really important to study well the soil before you plant your new vineyard, because all the data have a big impact on the type of work you have to do and of course not every terrain is good for every vine type.

Fore Example, Grandpa's vine has a almost unrealistic Slope (50%), if you don’t perform Terracing you will not be able to work with your tractor in the vineyard, taking much longer ( more turn's) to finish the tasks, on the other hand you can have a higher Planting Density and produce more grapes.

Get in touch with us


If you are interested to connect with us and other people from Hundred Days community, we have created a Discord server where you can join this growing community and keep up to date with the development of the game.

Join us on Discord

Dev Blog 02 - Buildings

First off, we would like to thank all of you for wishlisting Hundred Days! Your interest in our game and your fantastic feedback so far is absolutely outstanding.
We were really busy preparing Gamescom, but now we have finally time to share with you where we are now and what we are working on!



Buildings


Winery



This is where the ā€œmagicā€ happens, the different stages of the Winery will give the player more space.
We leave it up to you to handle the extra space, you can increase the number of tanks you can fit in your winery to produce more wine, or buy a new machinery to unlock new packaging settings, or a brand new filter to be sure that you will not have problem once the wine is shipped.

Warehouse



In the Warehouse all the marketing and the selling will take place. The evolution of this building will increase the number of bottle you can store, the number of order you can prepare and so on… This will be really handy when you try to scale your global wine export!

Toolshack



You can achieve a good quality wine only if you really take care of your vineyards, this is why you need to upgrade your Toolshack to unlock new tractors and tools that can help you accelerate the work and be more efficient.


So this is all for this dev blog, next week we start to go deeper with Season, weather system, soil system!

Get in touch with us




If you are interested to connect with us and other people from Hundred Days community, we have created a Discord server where you can join this growing community and keep up to date with the development of the game.

Join us on Discord

Dev Blog 01 - Gameplay basics

Hello fellow winelovers!

Today we’d like to start share with you more detail on the gameplay of Hundred Days!

The game has 3 different areas of interest:

Toolshack




With the Toolshack you will handle all the task relative to the vineyards, and will store your tools and tractors.

Winery


In the winery you will take care of the winemaking process.

Warehouse


Warehouse is where you will handle the logistics, marketing and selling of your final product

Board

The Board at the center of the screen represent your time. You must organize your day, trying to manage the task you have to do.

Task that you can perform are represented in form of cards. The cards you will receive at the beginning of your turn depend on what you have done in the past turns.


Cards


Cards can have 3 parameters


  • Shape: the actual shape once the task is placed on the board
  • Weather condition: if the card have some limitation or not due to the weather
  • Cost of the task


Once you drag a card on the board the card will change shape:


Get in touch with us


If you are interested to connect with us and other people from Hundred Days community, we have created a Discord server where you can join this growing community and keep up to date with the development of the game.

Join us on Discord