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We Are The Caretakers News

New Version 1.1.1.1 Update is Live!

Thanks to everyone that has played and supported We Are The Caretakers since our 1.0 launch went live! Launch went quite smoothly, but this update addresses a few of the minor issues reported by players. Check out the full set of updates below. We always appreciate positive reviews on our store page to help new players, so thanks to everyone that has posted or updated their reviews since after launch!

Full Change List:


  • Fixed story mission screen not able to be interacted with if the Tech Tree was open prior to pressing Begin Mission.
  • Received official Steam Deck review. The game is playable without issue. We're working to adjust some small text in a few areas of the UI in future patches so that we can receive the official "verified" tag, but the game runs great on Steam Deck!
  • Fixed typos and incorrect text in Achievement descriptions.
  • Fixed special Warrior Medic character having 100 physical and mental defense stats.
  • Fixed missing name and description text for Radiate ability.
  • Optimized many textures to reduce memory usage during play.
  • Reduced polygon count of rock debris and wall spawners in Era 2 missions to improve performance and memory usage.
  • Removed some wall spawners to make navigation easier and reduce overall wall spawner memory use.
  • Adjusted lower quality settings to reduce texture sizes further to make the game run faster with those options.
  • A variety of behind the scenes changes that make it easier for us to make different optimizations on console and steam versions of the game.


1.0 Launch is here!! We Are The Caretakers is out of Early Access!

After 4.5 years in development and 1.5 years in Early Access on Steam, We Are The Caretakers has exited Early Access and released to 1.0!!! Our team has worked hard alongside the player community to improve the game and finish the amazing strategy narrative campaign we always wanted to create. The final version build has gone live (1.1.1.0) and with it unlocks the final 4th Era, end game, new scoring system, and more!



We can't wait for you to play the final version! There is a 10% launch discount for the first week. 10% of our net revenue will also go to support Wildlife Conservation Network, so you'll be supporting a good cause with your purchase!

You can help us by writing a review on our store page, and spreading the word to friends you think would like the game.



Thanks for supporting us on this development journey and let's make launch a success! We've accomplished a lot through Early Access, winning awards, and adding tons of polish. Let us know what you think in the Steam forums or in our official discord channell.



Scott Brodie
Design Director, Heart Shaped Games

Afrofuturist strategy game We Are The Caretakers leaves early access today


After a year and a half, strategy RPG We Are The Caretakers leaves early access today. Caretakers will receive a new patch at launch, adding in the fourth Era of the campaign. This closes out the game’s story with five more missions, an end-game, and other final improvements. If you haven’t checked in with Caretakers since its launch in 2021, a lot has changed through its 10+ patches.


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We Are The Caretakers 1.0 Launches January 6th!

After 4.5 years in development and 1.5 years in Early Access on Steam, We Are The Caretakers is ready to launch to 1.0 this Friday, January 6th! Our team has worked hard alongside the player community to slowly improve the game and finish the amazing strategy narrative campaign we always wanted to create.



We can't wait for you to play the final version! To help us get ready for launch we encourage you to download the game, wishlist it, and spread the word to friends you think would like the game. If you have the Early Access game, we would love for you to drop a review on the store page so we can hit the ground running on launch day with up-to-date and positive reviews for new players to read.

We released 10 major patches in 2022, so check out our other announcements for all of the changes that have made there way into the game during Early Access. On launch day you can expect a new patch that will unlock the last Era (5 additional missions + end game) and some additional final improvements.



Follow us on Twitter or join our Discord to join in the fun come launch day. Thanks for playing, and see you Friday!

Update 1.0.3.0 is live

Patch 1.0.3.0 for We Are The Caretakers is now live with a host of balance changes, improvements, and polish!

Change List:
  • Added functionality for "Animal Sanctuary" technology. At the end of each Era, if you have this tech unlocked, there is a chance to gain +1 Raun Power directly tied to your Reputation. (ex: if you have 60 reputation, you have a 60% chance to gain +1 Raun Power). Added transmission feedback message to show when this Raun Power is earned.
  • Changed debris wall spawners in era 2 missions to reduce changes of units being stuck when spawning from towns nearby.
  • Added portrait and description for Graveyard map object in Era2M1.
  • Now show character status effect icons in character slots, for the Unit UI when viewed in the RTS field. Abilities are shown in the HQ and encounters to make these icons more useful.
  • Fixed some incorrect control text in tutorial text messages.
  • Conductor "region of origin" is now always West Shadra.
  • Fixed missing tool tip text for Raun count in top bar UI.
  • Fixed same resource reward for story mission choices in Era 2 story mission.
  • Tranquilize ability now reduces threat to differentiate it from Kick ability.
  • Fixed all dialogue appearing in second portrait in some mission text boxes.
  • Decreased "chance to miss" slightly across combat, and ensured no misses during first mission to reduce frustration.
  • Removed a lot of debug output to clean up debug console messages when it is enabled.
  • Updated the store page description text and short description.
  • Smoothed terrain to avoid rare "stuck units" bug in era 2 missions.
  • Aggressive finishers ("Wound", etc) now lower your reputation by 1 additional point to make them more of a consideration.
  • Added new environment for Era 2 "Protect Raun" mission.
  • Increased coin and trap reward amounts to balance economy in the campaign.


Be sure to wishlist or buy the game ahead of our upcoming 1.0 launch in early January! Join our Discord to follow along with our launch announcements!