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  3. Real Time Info For Abilities and Stats In Battle, Consumable Items (Only Info)

Real Time Info For Abilities and Stats In Battle, Consumable Items (Only Info)

Game is broken apart because of the new updates so we can not update beta on steam right away. Although we are planing to do so by end of the month. But here are the current updates to keep you guys in loop:

-Gladiators now have 6 inventory slots instead of 4.
-After every 5 levels, slots do not unlock automatically but you need to purchase them (For a pretty small cost. Mostly to add feeling of satisfaction while unlocking them)
-Now we have consumable items as well. They can be placed in any empty slot. And after the battle is over, the consumable item will disappear (it will be consumed during the battle).

- Damage and Stamina combat text problem with moving camera is solved.

[h2]Real Time Info [/h2]

-Gladiator stats are now shown in real time during battle. For example if health is lost and you click on unit it will show 150/200 health. Same for other stats like 120/100 Strength after the gladiator gained +20 Strength buff.
-When you hover gladiators, their abilities will now show cooldowns or be greyed out if there is not enough stamina. If you open Unit Info Panel and roll over ability it will tell you exact information why ability is unavailable.
-When you roll over gladiators you will see their ability cooldowns, as well as the abilities that are currently used.
-There is a checkmark that activates all the gladiator ability info pop ups at all times.

Quirks (buffs and debuffs) are next on the list. So it was important to implement this feature first, in order to see the buffs and debuffs in the game as well once they are finished.



Video of how this looks currently (still with placeholder art): https://imgur.com/gallery/XVLonIo