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Tell Us Your Feedback About Final Design (Or check out what we're planing)

After considering your feedback and our thoughts on how the features from the new update are working out, we brainstormed some final changed and additions to what the main gameplay loop will look like.

Here are the changes and new features. Tell us your thoughts about them :)


Timeline

We wanted to change the timeline to last 30 days but also to move forwards like this:


It would tell you what kind of weather is coming (weather will affect all gladiators in the arena), as well as when gladiator and item shop updates are. At day 30 the main championships would be organized.

[h2]Championship[/h2]
We want championship to be a big deal that happens once a month. We'll add more things in between to do (gonna talk about it right after this).
We noticed that you guys enjoyed the boss fighting quests in beta. So we are thinking about adding an unique boss/champion at the end of each arena, that you'd need to defeat in order to prove yourself and unlock the next arena. Making it even more satisfying when you conquer the arena.

Ring of Death Arena

While you're preparing for championship other than doing quests, you'd be also able to join The Ring of Death Arena. This arena would be available right away, but after playing it, it would require 7 days until it become available again.

Here you'd get to choose 3 types of games:
  • Blind Fight - You would set up your team and lock them up. Only then the enemy team would be revealed. You won't be able to change your gladiators, but you'll be able to change their position and items.
  • 1vs1 Fight - Here gladiators would have a very small fighting area and both you and the enemy will have just one gladiator. Place to prove your best fighter.
  • Betting - If you choose this type of arena, you're not putting your gladiators into arena. Instead you'll see two gladiator teams and be able to bet gold on the one that you think will win the fight.

We believe that this will refresh gameplay and let you guys do something different.

Passive Income

There will be several places of business in the map, unlocking as you progress. They will need your protection.

At first you'll need to defeat several teams of enemies (bandits, undead, beasts, etc) and then you'll make a deal with this place where they will give you passive income every 15 days in return for your protection. The place might get attacked again and you'll have limited time to defend it before it's taken away.

[h2]Conclusion[/h2]
These are main changes/additions we have in mind to make the final gameplay loop more fun and with more variety. Of course other features that we talked about are coming as well, but we need to make sure the main gameplay loop is fun and that we can build upon that.

What are your thoughts on these ideas? You can tell us here or join our Discord Community and talk with us there.

Thank you!