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Druid and Banshee Update!


We have a new update (v0.866) ready. Last time, we introduced two new arenas with new gladiators and enemies. However, we wanted to add more variety to the gladiator pool. So, in this update, the Druid and Banshee will be joining the gladiator ranks.

The Druid is a supportive unit that can cast spells to regenerate allies' health over time. Additionally, she is useful for keeping powerful enemies from entering battle early on by casting an ability that summons roots from the ground to keep enemies in place while also damaging them. Unlike most other support units, the Druid can also stand her ground and do a little bit of fighting, as her damage is higher than average support gladiator damage.


The Banshee is another support unit, but with a different purpose. She does not heal or help friendly gladiators. Instead, she casts curses to weaken opponents and has an ability called "Scream" which can cause enemies to lose control. This is a new sort of stun in our game. Previously, we had a knockout that would make gladiators fall down, but they would be interrupted as soon as they were hit by anything (similar to terror). Now, once the Banshee casts Scream on an enemy, the enemy will lose control as long as they are under the effect of Scream, regardless of how many times they are hit. This makes the Banshee very useful in battles where you need to fight high-level enemies (other than bosses, who are immune to any sort of stuns).


We are currently working on new arenas and quests, and are getting close to the next update with the Ancient Tree arena.

Thank you for your support! Make sure to tell us what you think about the latest updates here or in our Discord Community.