1. Gladiator Guild Manager
  2. News

Gladiator Guild Manager News

Hotfix v0.885.2

Item roll over pop up in wrong layer fixed

Four New Gladiators, Editor Features, Quality Of Life Improvements and Bug Fixes


In update v0.885, we're introducing 4 new gladiators, a lot of quality of life improvement, bug fixes and adding new functionalities in the Level Editor.

[h2]Editor[/h2]
We started improving Level Editor in previous updates already by allowing you to add items to gladiators. Now we also added an option to add any quirk and to set the weather in arena. Allowing you to test any kind of battle situation in the Editor. This will help us create new quirks, balancing them, discovering any bugs, and will let you try any sort of tactic or just to play in the Editor.



[h2]New Gladiators[/h2]
We're excited to introduce 4 more gladiators for which you can purchase buildings in guild or choose them in Tournament Mode.

[h3]Metal Brute[/h3]
This heavily armored gladiator who resists a significant portion of damage dealt to him. While his basic hammer attacks deal low damage, he can execute enemies with a tremendously powerful attack once they're left with only a small percentage of health. This makes him highly effective in battles featuring numerous melee fighters close to each other.

[h3]Storm Bringer[/h3]
This gladiator wields a massive hammer, with each attack causing area of effect damage. In any weather condition other than Clear, his hammer attack also knocks down enemies. Storm Bringer begins the battle in stealth mode, allowing him to launch his first attack undetected.

[h3]Venomous Mortar[/h3]
This dwarf mortar unit fires poisonous grenades, inflicting area of effect damage to enemies and applying a poison debuff that depletes their stamina over time.

[h3]Dark Mage[/h3]
This mage can cast Dark Void, a spell that causes area of effect damage to groups of enemies, pulls them towards the center, and knocks them down. Additionally, she can cast Death Mark on enemies, which automatically kills them once they fall below a certain percentage of health.



[h2]Quality of Life Improvements And Various Fixes[/h2]

New visual effects are added as well as additional combat text. Now showing when gladiators do actions like block or dodge. As well as major buffs like knocked down, set on fire and more.


Rolling over gladiator stats used to show if those stats are affected by items but didn’t show the quirks. Now when you roll over a stat like Strength, if it is affected by a specific Quirk you will see the exact quirk that’s affecting it on the pop up list.

Improved unit targeting (aiming) system as now they focus on custom adjusted center of each unit that follows the animation. As well as bone following mechanics that knows feet, center and head of each unit. This improved positioning on effects and ray lines during spell casting. Example: knockdown stars effect is now always following unit head and visible no matter how big or small the unit is.

Quirks can now affect stats with percentages instead of only fixed numbers and those stats can be seen in roll over pop up. Overall improved system that lets us add a bigger variety of quirks.

Many items, quirks as well as Editor fixes.

[h2]Full Release Progress[/h2]
While we still have much work ahead, we're getting closer to the final version of the game. Your feedback was super useful in brainstorming ideas for items and quirks, and we're already in the final stages of implementing some of them. Join us on Discord for more brainstorming. Next, we'll focus on creating a variety of new units, two new arenas, main quests, and more.

Thank you all for your support!

New Item Tiers, Updated Editor, and Community Brainstorming!

We are excited to announce the release of a new update, featuring new regular and consumable items. Tiers 9, 10, and 11 are now available in the game and will unlock as you progress through arenas 8, 9, and 10.



We've also updated the editor, enabling you to add items to gladiators and experiment with various combinations.



As we work towards the full release update, we are focusing on introducing new Gladiator Quirks and Universal Items (items with unique effects or abilities). Our Discord Community has provided invaluable feedback and suggestions for the types of Quirks we should add.

We now want to do the same for Universal Items, so we invite you to join us on Discord or participate in this Steam Community Discussion. In the latest update, you can explore the current Universal Items within the Editor. We encourage you to share your thoughts on the items you like, dislike, and suggest new items you would like to see in the game.

Thank you so much for your continued support! We are committed to developing new content and steadily moving towards the full release. There is still much to accomplish, and we will have more updates like this one before the big full release update is ready.

New Arena, Quests, Two Boss Monsters, and Plans For Full Release!

New update is now available, featuring the latest arena, The Ancient Tree!


Update v0.871 brings arena number 10 and a new set of quests where you can assist peasants in organizing their festival in the forest. You can aid the Church of the Dead in researching the magical talking tree or join the hunt for a Forest Behemoth.


The update introduces two new bosses:

[h2]The Tentacle Fiend [/h2]
Boss that has most of its body underground. It constantly summons tentacles from the ground that attack your gladiators. It can also heal itself by consuming life plants nearby.



[h2]The Forest Behemoth[/h2]
A huge monster covered in fur and spikes that can reflect some of the melee damage inflicted upon it. It can also pull vulnerable enemies towards itself using its long tongue, spit thorns, and strike nearby enemies with its horns.



The Crawling Fiend is another new unit in this update, a type of feral undead usually raised by the spontaneous mysterious force of Crimson Mist.


[h3]Other[/h3]
Bug where last arenas would give players low tier items is now fixed. (New set of items is coming soon as well)

Plans For Next Updates And Full Release

This is the 10th arena so far, and we’re planning to have a total of 12 arenas by the end of the game. So we’re getting closer and closer to the Full Release.
We have already started working on the Major Full Release update but we’ll release several smaller updates along the way. Since the Full Release update will be massive and will take a lot of time to finish.

So alongside the last two arenas we’ll be also making new regular and universal items, gladiator quirks, enemies, bosses, guild gladiators, quests, remaining half of main quests for each of the three factions, different endings, bank loan feature and more. Also we still need to add quality-of-life improvements such as in-game settings, multiple save game slots, steam online save, more achievements, and more. We’re also considering some other features for this big update but we’re still discussing them so we’ll talk about them another time.

Currently we’re brainstorming a new set of Gladiator Quirks in our Discord Community, so join us and tell us what would you like to see.
Soon we’ll also talk about a new set of Universal Items, which focus on passive abilities rather than stats.

We hope you’ll enjoy the new arena and boss monsters in this update! Thank you for all the support and love!
-Entertainment Forge

Patch v0.866.3

Fixed quest issues with single hobo unit