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Gladiator Guild Manager News

Small Fixes- Plus Berserker head cutting feature is back! And we have a question

We fixed a few minor bugs in v0.866.2:

  • Fixed Afflictor casting courses on friendly units
  • Broken building on a new game with random gladiators fixed
  • Rat unit that was causing lag because of some error fixed
  • Berserker can now cut off the gladiator's head with his axe. We disabled this feature because it was very random if he'll finish the enemy with an axe or some other ability so it was not predictable at all. And Necromancer was unable to raise undead units with cutting off heads. But now we just made Necromancer able to raise them no matter if they have a head or not. So we have this "nice" little effect. We'll add the effect to some other gladiators as well where it makes sense. If you guys have some ideas of what gladiators or enemies with a big and sharp enough weapon would make sense to be able to cut off heads let us know.



Thank you all for reporting those bugs!

Druid and Banshee Update!


We have a new update (v0.866) ready. Last time, we introduced two new arenas with new gladiators and enemies. However, we wanted to add more variety to the gladiator pool. So, in this update, the Druid and Banshee will be joining the gladiator ranks.

The Druid is a supportive unit that can cast spells to regenerate allies' health over time. Additionally, she is useful for keeping powerful enemies from entering battle early on by casting an ability that summons roots from the ground to keep enemies in place while also damaging them. Unlike most other support units, the Druid can also stand her ground and do a little bit of fighting, as her damage is higher than average support gladiator damage.


The Banshee is another support unit, but with a different purpose. She does not heal or help friendly gladiators. Instead, she casts curses to weaken opponents and has an ability called "Scream" which can cause enemies to lose control. This is a new sort of stun in our game. Previously, we had a knockout that would make gladiators fall down, but they would be interrupted as soon as they were hit by anything (similar to terror). Now, once the Banshee casts Scream on an enemy, the enemy will lose control as long as they are under the effect of Scream, regardless of how many times they are hit. This makes the Banshee very useful in battles where you need to fight high-level enemies (other than bosses, who are immune to any sort of stuns).


We are currently working on new arenas and quests, and are getting close to the next update with the Ancient Tree arena.

Thank you for your support! Make sure to tell us what you think about the latest updates here or in our Discord Community.

Happy Holidays, 20% off Winter Sale, Year’s Summary, and Full Release Plans!



Hello there! We hope you're having an absolute blast during the holiday season and making the most of the Winter Steam Sale. If you've been wanting to try out Gladiator Guild Manager, now is a great time to grab it at a discounted price and join in on the gladiator fun.

As we reflect on the progress of the game this year, here are the major feature updates since the Early Access release: New gladiators, enemies, bosses, items, quirks, three new arenas, the first half of the main quests, and additional side quests. We have also implemented a new tournament mode and made tons of bug fixes, community-driven balance adjustments and much more.

We're planning Full Release of the game for the first half of next year and are currently working on another update that will add one more arena and new units. After that, we'll be diving into the biggest update yet. It will have two more arenas, new items, quirks, gladiators, enemies, bosses (including three different final bosses depending on your chosen faction), side quests, and the conclusion to the main quests with a short story about the consequences of your actions in Deadwoods. We'll also be adding other necessary features to round out the full game. And, of course, we have plans to keep adding new content even after the full release.

We can't wait to show you all the exciting new content coming in next new year. Thanks for sticking with us during development. The Entertainment Forge team wishes you happy holidays and a fantastic new year!

New gladiators added to Tournament Mode

New gladiators from arenas 8 and 9 are now available in Tournament Mode

Two New Arenas Released: Deep Mine and Church of the Dead

A major update with two new arenas, new gladiators and quests is here!

Deep Mine Arena

Underground mine that is being used as an arena and holds many secrets that will be essential to the main plot later on. This arena comes with new quests that will include either helping your factions to fight the primitive underground civilization of rats, bats and lizards (new enemies), or joining the natives of the Deep Mine to fight on their side - what will eventually give you the option to hire those units as gladiators for your guild.


Church of the Dead

This update comes with two arenas. Second one will explore High Necromancer's chambers with quests about High Necromancer and his servants creating these new types of soldiers, the Steelheads. They are creating them from multiple dead and even living people, too. Peasants will need you to enter the Church of the Dead and break out their people before they end up as one of those abominations. High Necromancer is building and selling those creatures to defend the borders of this kingdom. The Baroness does not like seeing him receiving the respect of the people and ruining her plans, so she will ask you to enter the Church, find and destroy those machines.


More

We’ll also have new gladiators for hiring in the guild: a Lute Master orc with a lute playing heavy metal sounds that hurts enemies, and a tanky dwarf unit Drummer, the first two music band gladiators (one more coming in the future update to form a full band).
As well as a new Peasants unit joining the people faction - Hobo - a drunk who fights with his broken bottle and dangerous wind breaking ability.


We hope you guys will enjoy the update! You can tell us what you think in the comments below or Discord Community.
We are already working on the next update with one more arena, new units and quest that will be released very soon.

Thank you!