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Patch Notes for 0.987

[p]Hello there![/p][p][/p][p]Here are the patch notes for the past two weeks![/p][p]Good luck on your time travel adventures![/p][p][/p]
  • [p]p1[/p]
  • [p]Fixed the black screen death at the end of the act 3 time tunnel sequence[/p]
  • [p]p2[/p]
  • [p]Added hint that tells you contrast and brightness blocked by HDR Eye Adaption[/p]
  • [p]Revamped bridgetown & appartment look to be more distinct and final[/p]
  • [p]Switched out bridge town lift with gravi lifts[/p]
  • [p]Fixed the ability to access the telescope from outside in 1795[/p]
  • [p]Fixed the weird handling of the accordion man case note in archives[/p]
  • [p]Fixed the lightmap incongruity in edwards basement[/p]
  • [p]Fixed the blackhole effect in the safehouse acting up[/p]
  • [p]Fixed being able to control the arcade whilst not sitting on the chair[/p]
  • [p]Fixed imperial currency going into minus when not having enough money for arcade[/p]
  • [p]Fixed the bug that would not allow you to drop patties onto buns in the burger job[/p]
  • [p]Fixed the flickering shadow effect when inside the car[/p]
  • [p]Fixed the toon edges at the window views bugging during the kraken base level[/p]
  • [p]p3[/p]
  • [p]Added a uranium dispenser to the beginning room of the tutorial level[/p]
  • [p]Increased distance to explode the car during Welcome in Pine Lake Sequence[/p]
  • [p]Changed landing cam to display depth instead for better visual aid of distance to ground[/p]
  • [p]Fixed a load of typos thanks to the help of Laxbum25[/p]
  • [p]Fixed a bug that would break the fonts upon switching back from russian localization[/p]
  • [p]Fixed Manhofer from missing level objects during the last stage quest[/p]
  • [p]Fixed missing textures for bridge town after revamp[/p]
  • [p]Fixed steering wheel hold animation lerping from being a bit buggy (switched from blendtree to time offset play anim)[/p]
  • [p]Fixed steering wheel not turning in locked hover steering[/p]
  • [p]Fixed hover text overlapping with display mesh by being too big[/p]
  • [p]Fixed the bug that broke the hill men not moving towards the fort[/p]
  • [p]Fixed a bug that would allow the player to infinitely gain money via viking gold trade[/p]
  • [p]Fixed clipping ruins for vikings in the 14th century[/p]
  • [p]Fixed being able to trigger the end sequence in the hill men quest with jano still being too far from the cave[/p]
  • [p]Fixed potentially Westwood remaining floating in air after act 3 ends[/p]
  • [p]Fixed steam trophy for far future cannot be triggered post 2080[/p]
  • [p]Fixed the graphics options in start menu not being able to be changed[/p]
  • [p]Fixed being able to get the bc achievement from being in the cutting room floor[/p]
  • [p]Fixed it so you cannot continue the wild west quest post 1972[/p]
  • [p]Fixed tiny guards in cape dun[/p]
  • [p]p4[/p]
  • [p]Fixed car physics at higher speeds[/p]
  • [p]Fixed the matter replicator breaking after one use[/p]
  • [p]Fixed landing cam view just being white in safehouse[/p]