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Patch Notes, past two weeks

[h2]Hello fellow time travelers![/h2][h3]There were a couple patches these past weeks also in regards to the vanishing inventory items bug and some performance improvements.[/h3][p][/p][h3]I will start work on the next beta update, potentially next week. It will cover item handing/ bulk buying and potentially a small inventory/ equipment system that would act as another sort of storage area.[/h3][p][/p][h3]Hope you enjoy![/h3][p][/p][p]p5[/p][p]-Added a requested feature to be able to ride cars on top[/p][p]-Added medistation at arena and medical sector in 2300AD[/p][p]-Added boat shaped cave as map marker[/p][p]-Added meta abilities to meta car engines[/p][p]-Added city plan maps to 2300[/p][p]-Revamped snackbox icon[/p][p]-Fixed the car's max speed not to be speed of sound[/p][p]-Fixed the bug that would make you stuck if using a musical instrument and opening plc[/p][p]-Fixed being able to trigger third person when handling an instrument[/p][p]-Fixed a bug that would make it easy for items made of glass to break inside the car[/p][p]-Fixed a bug that would destroy the planet generator terrain and script in some very small cases[/p][p]-Fixed a performance overhead caused by bens chat script in 2014[/p][p]-Fixed a bug that would not apply the ee robo head to the robo main frame[/p][p]-Fixed not being able to rename boxes if they are inside the car[/p][p]-Fixed vending machine display cost of minus dollar[/p][p]-Fixed the orange glow in some sci fi texture objects like guns and robots[/p][p]-Fixed being able to get softlocked by getting stuck in the 300 bc platy arena[/p][p]-Fixed the elevator labeling on north district elevator leading down[/p][p]-Fixed the 2300 star port hologram from being vertical[/p][p]p6[/p][p]-Disabled hdri by default[/p][p]-Fixed a bug that would allow you to get softlocked on Eleeh by entering the planet prematurely without any companions[/p][p]-Fixed the choppyness of the light source loader[/p][p]-Fixed a bug that made the linux game unplayable due to the program being case sensitive[/p][p]p7[/p][p]-Increased fuel consumption by a tad[/p][p]-Changed Rendering Mode to forward for some performance tests[/p][p]-Fixed some out of date notes mentioning Eleanor[/p][p]-Fixed the faulty translateion of Sandy Cave under MapMarkers for the Russian translation[/p][p]-Fixed a couple frame performance issues in 2014[/p][p]-Fixed performance issues caused the old unoptimized speed tree shaders[/p][p]-Fixed the mod loader cog wheels overlapping with the load detail text[/p][p]p8[/p][p]-Fixed direct translation of Duutu and Eleeh into russian letters[/p][p]-Fixed potentially the loss of inventory items upon save load and during time travel[/p]