1. No Time
  2. News
  3. Patch Notes for V0.988 (Updated)

Patch Notes for V0.988 (Updated)

[h3]Here are the patches since the main update last week![/h3][h3]Enjoy time traveling![/h3]
  • [p]Post Main Update[/p][p]p1[/p]
  • [p]Fixed arrow buttons in the trade menu not updating the offer list[/p][p]p2[/p]
  • [p]Added ability to undress costume and head gear via simple click, no need to drag n drop[/p]
  • [p]Fixed a bug that would allow you to use vertical thrusters without hover conversion[/p]
  • [p]Fixed the drag timer in the plc ui inventory taking too long[/p]
  • [p]Fixed interaction between box and glove box in car[/p][p]p3[/p]
  • [p]Fixed a wrong translation of the "weighing you down" line for the plc inventory[/p]
  • [p]Fixed the russian translation overlap in the save load system[/p]
  • [p]Fixed interacting with ride objects from the plc[/p][p]p4[/p]
  • [p]Fixed the world travel menu that broke after the trader bulk revamp[/p]
  • [p]Fixed offer lists with offers smaller than 4 displaying empty default buy buttons that do nothing[/p]
  • [p]Fixed the bug that would not allow you to load the other two auto saves[/p][p]p5[/p]
  • [p]Added a bit fluorescence to the plc labels, so they glow in the dark[/p]
  • [p]Removed the inventory stash tootlip to avoid confusing new players who still need to get a grip of the older quick menu[/p]
  • [p]Fixed Edward and company hovering above the elevator when first going down in DUUUTU, [/p]
  • [p]and a couple more softlocks and issues with npc's getting stuck, falling into the lava during the sequence[/p]
  • [p]Fixed the stats button in the russian translation from being empty[/p]
  • [p]Fixed computers from existing during the 1950s at the mechanic place[/p]
  • [p]Fixed the player from having an invisible head in the plc inventory display[/p]
  • [p]Fixed being able to clip into st thomas school during time travel[/p]
  • [p]More fixes to the stash inventory interaction[/p][p]p6[/p]
  • [p]Revamped the Aurora(Jupiter) texturing and added a way to climb back up in case you fell down the ship in the 90s[/p]
  • [p]Fixed travel options trader from displaying burger buttons[/p]
  • [p]Fixed potentially the falling through ground issue when switching into gamma timeline[/p]
  • [p]Fixed potentially the issue with money stats not being displayed in russian language[/p]
  • [p]Fixed wild west poncho clipping though player[/p]
  • [p]Fixed a bug that would not display the rent a room option at all, if you got no money[/p]
  • [p]Fixed the inability to craft the weather core in act 3[/p]
  • [p]Fixed putting off hand item into box will break your animation[/p]
  • [p]Fixed soup and other drinkable objects from breaking the stash inventory upon interaction[/p][p]p7[/p]
  • [p]Fixed being able to get stuck by time traveling into the church[/p]
  • [p]Fixed the missing map marker to the pipe entry for act 3's kraken base[/p]
  • [p]Fixed the placing of the robots during the ai battle act 3, as the roads have been replaced, misplacing many of the npc's spawns[/p]
  • [p]Fixed the native at the end of act 2 from potentially floating mid air and the bad natives in 300bc[/p]
  • [p]Fixed campfire diappearing into thin air once ignited[/p]
  • [p]Fixed it so melee enemies won't get stun locked every time by melee attacks[/p]
  • [p]Fixed npc's fighting each other with swords, being locked in perpetual faint attacks[/p]
  • [p]Fixed second defeat in arena breaks cycle and you are stuck indefinitely[/p]
  • [p]Fixed being able to sell items indefinitely after the first round of selling[/p][p]p8[/p]
  • [p]Added a recipe to create high power caps[/p]
  • [p]Added the ability to exit the computer password prompt via escape key and exit chairs via interaction[/p]
  • [p]Added a couple dollars as reward from helping Westwood in Wild West Quest[/p]
  • [p]Slightly increased forward thrust in plane mode, so that non extra boosted cars fly well enough too[/p]
  • [p]Fixed some memory usage through more texture compression[/p]
  • [p]Fixed the floating citizen bug for most cases currently occurring[/p]
  • [p]Fixed mid arena fight leaving to menu and restarting a new game, loads into arena mode[/p]
  • [p]Fixed departure BC dates from looking bugged on the display[/p]
  • [p]Fixed right clicking on equipped costume will make it disappear[/p]
  • [p]Fixed a bug that would make it impossible to drag a costume out of its used slot[/p]
  • [p]Fixed departure time display of bc years and a fix to present year in bc time, not filling out empty digits by zero[/p]
  • [p]Fixed the car falling and activating the wings with all the momentum translating forwards [/p]
  • [p]Fixed the aurora from not having any recipes in its unlockable shelf[/p]
  • [p]Fixed a bug in which the guys from the dam meeting, noir quest, would consist even after traveling into the future[/p]
  • [p]Fixed being able to put yourself into inventory space if using a board or horse and pressing "I"[/p]
  • [p]Fixed it so the blinking enter date note scales with resolution[/p]
  • [p]Fixed the player from playing the falling animation when being knocked out[/p]
  • [p]Fixed the npc's sitting inside horses[/p]
  • [p]Fixed Gold Selling not giving you any money[/p]
  • [p]Fixed the hillmen post quest books not being translated from english [/p][p](this happened when viewing those versions of the book before finishing the quest)[/p]