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0.33.7 Imposter-LOD and Items in Time Travel



Hey there one of the latest additions is the imposter system.
I hope it will get out a bit more frames for the general performance.
It is still a bit buggy so I will have to make it a smooth transition. I hope you don't mind for the time being.


This is the actual model



This is an imposter billboard, activated on Distance.

The other noteworthy thing is that items are now tracked through time.
So don't worry about forgetting an item (That you must have handled before) in the past or future.

Except boxes.. ye well they will be empty if you forget them (Just a little heads-up)



Here is the full log :)

October 23th v0.33.5
-Items are now trackable through time (Warning Boxes will be empty when left behind)
-Fixed the Camera Dialogue Problem
-Revamped a part of the Accordion Man Quest and fixed a few bugs
-Disabled crosshair during 3rd persion driving
-Fixed the dropping through the floor on World-Load

October 24th v0.33.7
-Added a billboard imposter system
(basically 2d sprites to look as the real 3d objects at distance)
-Fixed the time tracked items Destroy Call