1. No Time
  2. News
  3. December V 0.344 1st Advent :D | Christmas

December V 0.344 1st Advent :D | Christmas



Hello there my fellow players. Since December started there have been some updates.
Christmas is around the corner and the first advent week has started!
I am planning on potentially making a special Christmas Mini Game for December 24th/25th.
I hope I will make it :)
Currently most of the work done is not seen directly, since it has to do with ACT III.

I hope you will have a wonderful Christmas Time :)

Here is the change log.

-The game has now an official main theme :D
-Fixed the issue where you could save during the sequence between jason and michael in the sewers.
-If an item gets detected by a trade sensor, it will be destroyed in the time record.
-Raw meat can now be converted with the sir atom
-Fixed cars spawning in prior to 1900
-Foxed where Luke would not talk to Sandy
-Changed the exterior looks of the mansion slightly
-Added Christmas Event to the menu
-Fixed the bug where you are still stunned after reloading from a Game Over Screen
-Switched some calculations on a secondary thread resulting in a performance increase
p1
-Removed Cinematic time travel due to a game breaking bug removing all items in the car.
-Fixed the window blinds name and typos
-You can cook on campfires now :D
-Fixed the saving of the flower book turning into the urban book
p2
-New engine sounds
-Fixed the bug where no bandits appear in the bandit cavern except the Quest boss

Cheers and God bless.