V 0.645 || Noir 1923 || Fixed Car Physics || And more!
Hello fellow players!

A new update has been released along with a new side quest! Venture into the courthouse archives to find the clues into the cold case of 1923.

Med Packs have been added into the 6/12 store, for any that need a quick heal in dangerous situations.
The car turning is more stable now! It should be less likely for you to drive as if on ice from now on.

A new addition to the car are also its wings while in cruise mode!
The hoverlevels are sectioned into 3 levels.
Orange: Landing Mode
Yellow: Intermediate Flight Mode
Blue: Cruise Mode (Best for high altitude flight, not for low precise movement)
As usual the changelog can be viewed in full below.
Cheers and God Bless.
-Erathor

A new update has been released along with a new side quest! Venture into the courthouse archives to find the clues into the cold case of 1923.

Med Packs have been added into the 6/12 store, for any that need a quick heal in dangerous situations.
The car turning is more stable now! It should be less likely for you to drive as if on ice from now on.

A new addition to the car are also its wings while in cruise mode!

Orange: Landing Mode
Yellow: Intermediate Flight Mode
Blue: Cruise Mode (Best for high altitude flight, not for low precise movement)
As usual the changelog can be viewed in full below.
Cheers and God Bless.
-Erathor
-
January 27th 2021 0.645
- Added the NOIR Side Quest
- Added the Med Kit
- Added wings to the flying care in cruise mode (blue mode)
- Added bots flying around the normal 2014 future
- Added the sand monster
- Added saloon doors to van bards bar
- The Loot is not random anymore when it comes to animals, ensuring that it always drops something
- Lakes are now freezing over in December and January
- Increased the cap for brightness
- The car now stalls and makes noises, instead of giving you a message that you cannot drive right now (at certain points in the story where you cannot drive)
- Moved the cars final plan meet in ACT III from the park hill to bills mechanic place
- Changed the time travel sequence with the help of the accelerator. (You need to fly through the tunnel with the car in order to trigger it now)
- Fixed the car bumping when accelerating a certain speed
- Fixed ACTIII ROPE CLIMB
- Fixed the wheels for the landing sequence from going too far in.
- Fixes to the Car Controls during driving (No more slipping as if driving on ice)
- Fixed the Speed Glitch for flying (I know I liked it too and it served us well, but I think it is time to part ways with it now)
- Fixed the intro and dialogue wait to be frame independent
- Fixed the intro logo from being sliced
- Fixed some more typos
- Fixed most of the roads, so they don't act like road blocks.
- Fixed the buggy transparent buildings
- Added the Floor Gnome
- Removed Mîm
p1 - Some fixes for the NOIR Quest
p2 - Fixed the pink machine inside athors lab
- Fixed the holding direction of baked sand