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V 0.66 | Easter Update | Remote Car Control | Epilogue Quest Part I

Happy Easter to you dear players!


A new update has been released yesterday, along with a few patches.
Most of the newest additions include items for the Epilogue quest, to play with in Freeroam!

One example is the remote control, have fun playing around with it!
Find out what happened to Edward in the Epilogue Quest! This is the first part, there is definitely not going to be a second secret ending. Definitely ...not.


Most streets now feature appropriate street labels, and other details have been added to the world, to make it look more filled with unique content.


On different note. Averie, an admin on our discord server is practicing her unity3d skills!
I am aiding her occasionally in creating one of the first anthology short story games for the No Time Universe :D

The first entry will be revolving around Edwards Venture into the Sewers. The game will be purposefully made in the PlayStation One graphical aesthetic. It will be entirely free to download and play on Gamejolt, once finished. I will announce it ahead of time, Stay tuned!


God bless, enjoy the rest of the Easter Octave.

Here is the full change log:

April 6th 2021 0.66
  • Added the first part of the Epilogue Quest
  • Added a Remote Controller for the car when following the Epilogue Quest
  • Added four more blueprints
  • Added the copy machine
  • Added pebbles scattered around the terrain along with a revamp of the bridge region next to bens donut place
  • Added a water impact effect, when jumping from higher altitudes
  • Added mouse sensitivity to the controls menu
  • Outsourced the prologues dialogue (Making it ready for translation in the future)
  • Revamped Ben the Donut Maker
  • Revamped Ben's donut shop
  • Fixed the shot gangmans dialogue in the noir quest, namely he is supposed to say nothing
  • Fixed the falling sound from continuing after hitting water
  • Fixed the doors from displaying a different key name than the actual item
  • Fixed Crimson from being displayed as friendly during the dialogue
  • Fixed the speed of the credits screen
  • Fixed the spacing on some of the credits names
  • Fixed the blinking/ black out fading on october 1st 1795 at fredich's house
  • Fixed the fragment tracker
  • Fixed more typos
  • Fixed the ending of ACT III with Crimson and Edward
  • Removed Mim
    p1
  • Fixed Reactor and Fuel Cell problems
  • Fixed Athors invisible chair walk at the Epilogue
    p2
  • Fixes to the Epilogue Quest
    p3
  • Additions in terms of Detail to the world
  • Amped up the ambience brightness during the day
  • Fixes to the Fuel Cells displaying 0%