V 0.74 || Wild West Update! Horses! TIME SLOWER!
Hello fellow players!
[h2]I've worked pretty hard so this months update is pretty extensive. It focuses primarily on the wild west of the 1800s but also a few other neat additions and fixes![/h2]
BACKDROP ENTITIES
You may also be able to spot occasional backdrop entities. Passing by planes or boats all appropriate to the time and age you traveled to.

MORE LORE

Image by Sir Atom
New paintings and maps and entries in books about the No Time world can be found in the game
[h2]
Here is also an interactive map from the Fandom Page if it interests you.[/h2]
WILD WEST QUEST

Picture made by Marcsolino
Follow Clint Westwood on his hunt for bandits! Including a very lengthy and awesome fight scene where he fights 20 bandits single handed with their boss on his back! Took me two weeks to animate that thing.
The quest also includes a number of pretty cool new features and revamps!
HORSES

You can buy them ride them. For now you can just put them in your inventory but later on I might include something more logical to store them in. Like a dimension animal catcher, meaning you could also store wild coco crabs. Gotta catch em all after all ^^
Byroad Location Revamp
As you have seen above I added a more wild west look to the byroad region. In a future update the saloon will become a bowling place since during the prohibition the place went down hill.

Same revamp will of course happen to fisher bay as well, to make them all more distinguished and worth the time to travel through.
The TIME SLOWER.

It allows you to slow down time... but it also enables you to do higher jumps and faster movement than usual folk.
[h2]
[h2]No I might hear you say: "You wanna tell me I am going to be able to dodge bullets?".
The answer to that is a resounding YES.[/h2]
The Accordion Man got a new look![/h2]


T̶̮̓h̸̙́ì̴̖s̵̥̓ ̷̜̚ỉ̷͉ś̵͚ ̷̤͠M̵̥̉İ̵̠M̵̰̊ ̷͎̄Î̵͎'̷̨̾v̴͉̎e̶͍͗ ̵̛̪î̸̢ṁ̶̥p̶̱͐l̵̀͜ë̶̻́m̵̯̾e̶̛̯n̵͎͝t̴͇̐é̷̙d̵̜̅ ̵̞̕a̶͕̒ ̴̝̽s̶̢͒e̸̻̿c̵̱͝r̵̼̿e̶̾ͅt̸̞̆ ̷̹́g̶̑ͅl̸͕̍i̴͈͝t̵̩̀c̷̝͌ẖ̷̊,̷̼̒ ̵͈̈́c̷̰̃r̸͇̉o̷̙̿u̶̱͛c̵̒͜h̸̟̑ ̵͊͜j̸͓̇ù̷̱ḿ̴̠p̷̯̾ ̵͖̕i̸͉͂n̶̬̓t̶̞̉o̴̜̔ ̴͌͜ṫ̸̥ḯ̵̧m̶̐͜e̵̤̓ ̷̘̐f̵̙́ř̶̪a̴͑ͅg̷̖̏m̵͎̾e̵̖̊n̸̆ͅt̷̢̃s̶̬̍ ̶̡̽ȳ̸͍ǫ̵́ǔ̵̞'̸̮̾l̴̰̂l̶̝̍ ̵̧̓s̵̩̒e̶̹͋e̷̻͋.̸̮͆
There have been many more additions all being listed below in the change log as usual!
The next update will include world content like the planned Athor Estate Revamp, a future gang, the bowling place of course and many more places to explore so stay tuned for that.
Another possible feature on the horizon might be the addition of car modifications for the workshop, say completely custom car models.
So if you want to turn the car into a giant banana on wheels you could do that. However I will have to put a lot of prep and research into it as this is all new for me as well. Thank you for your ongoing support and enjoy the update!
Cheers and God bless!
-Erathor
-Erathor
[h2]--Bonus Round--[/h2]

!CLICK HERE![/h3]
May 20th 2022 0.74
- Added horses
- Added the Wild West Side Quest
- Added the time slower device
- Added new paintings or posters that are supposed to enrich the lore of No Time and are supposed to be in part images from the world around Pine Island
- Added another entry to the geography of pine lake book
- Added lines of exposition on the side of Edward to ACT I which explains how the player has dimension cases built into his pants to hold items (since horses are now carriable)
- Added backdrop entities like ships, boats, hovercrafts and planes
- Added chocolate donuts
- Added Carpet Floor Sounds
- Added a saloon to byroad
- Added borders and entrances to the old forest
- Added enemies taking cover if having a gun (Doesn't include all places yet)
- During Sequences the User Interface gets disabled now to avoid obstruction
- Revamped the northern part of the island to fit the wild west setting
- Lowered the voice sample of Edward a tad
- Cacti give damage now
- Adjustments to the sky effects and lighting to be more realistic and correct
- Enemies can now get knocked out by impact from physics objects
- Increased the visibility of St. Andrey under clear weather conditions
- Fixed the time travel tunnel sound oversampling
- Fixed missing German translations on item descriptions
- Fixed some glitches to Hidden Cutting Level -1 & 0
- Fixed some German typos
- Fixed the spawning of cars on the highway right in front of you
- Fixes to the moon light, so that its not too dark in the open fields at night
- Fixed the sometimes faulty positioning of the car at the mechanic during the Last Stage Quest
- Fixed the light loading system from breaking
- Fixed the fall damage after water impact
- Fixed some of the big trees hit boxes
- Fixed an issue where in natives from outside would spot you and engage in combat if you are inside the arena