V0.84 || House Dun Quest || Craftable Campfire || Graffiti & Car Revamps!
Hello fellow players!
[h2]A new side quest has released![/h2]
[h2]
Last January I was in House Assen, North Germany, where I spent a week in retreat.
It was a wild experience in many ways, so I wanted to put this little adventure into this side quest![/h2]

[h2]Yes the sequence with the hunt and throwing the spear is based on true events. As are the characters featured in this story.[/h2]

[h2]Head to Fort Dun during any point of the 20th or 21st century, you will see a statue there.
Interact with it to start the quest.[/h2]
[previewyoutube][/previewyoutube]
[h3]Chopping wood is an all new mini job! You can also do it at old Fredich's hut![/h3]
[h2]Seek out Marvin the Hunter, good luck on the hunt![/h2]

[h2]Whilst helping him out you will learn some new crafting recipes, like this campfire.
Now you can truly vibe with your pet spooder on the beaches of cape dun, gazing at the sun set![/h2]

[h2]Last month I've initiated a contest on our Discord Community Server!
This time around I invited players to contribute their own graffiti, which spawns procedurally on building walls![/h2]
[h2]If you want to take part in the next event, hop over to the Discord Server and stay tuned![/h2]

[h2]There are points of interest all around pine island, see if you can spot them!
- South Stone Geyser.
- The three gas stations
- The Super Donut Stand!
- The crater

[h2]Bills Garage got a new face lift![/h2]

[h2]
NPC Cars now come in all possible colors, and sport some new good looking textures![/h2]
[h2]I've even added this new Palomino 12![/h2]
[h2]Next update might be an even more interesting one so stay tuned and God bless![/h2]
May 6th V0.84
- Added the House Dun Quest (1760s-70s in Fort Dun)
- Added craftable campfire and stefans special mixture
- Added the new wood chopping mini job to fort dun and other regions (Fredich 1970 and Marvin in Fort Dun 1760)
- Added graffiti which procedurally spawns on some buildings and back alleys after 1975
(contributions to the graffiti art in the credits) - Added some painted stones to the viking village based on pictures I took in a viking village back in 2014 in wolin, Poland
- Added an old impact crater to Owens desert
- Added GAS Stations to Byroad, Cape Dun and at the bridge south of Pine Lake
- Added the super donuts stand to Owens desert
- Added hot springs and a geyser to the south of pine island
- Added more useful tips to the loading screen (compass hotkey and lamps as secondary items and more...)
- Added the Palomino 12 (Future Car)
- Added car plates
- Added destructible fences to the neighborhood homes
- Increased AI Car Speeds a touch
- Revamped all cars with new textures
- Cars now appear in all possible random colors
- Streetlamps now turn off when rammed by a car
- Revamped the lamp item
- Decreased Fall Damage by half
- Nutrias are now set as night active
- Campfires now give off heat
- Revamped Bills Mechanic Place
- learning a blueprint now displays the item icon you just unlocked in the in game message
- Made the cross hair a bit smaller
- If a box falls out whilst traveling in the car you will get a notification
- Lowered the gold price by 500 for the 70s
- Decreased Fog density a tad so that you can still see St.Andrey
- Fixed the campfire in the old forest, where the bandits are, from being in the ground
- Fixed the texture for the big campfire
- Fixed the EPA Blueprint from being inside the crate in the Gamma Timeline
- Fixed the random item spawner (you can now find coconuts more likely)
- Fixed the excessive scale of the wolfs
- Fixed it so no animal can knock out a fence now
- Fixed an issue in ACT 3 where the robot defense sequence would never progress